StatusLive Servers online11,838 Players77,057 Populated3,823 Wiped · 3 h151 Interval5 min Date27 OCT 2026

DWG RG-S16413Server sheetchecked 26d ago

My Local Server

Offline 89.45.4.244:28015 checked 26d ago

moddedoxide
Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#16,413top 69%
Last wipe52d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Local Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is My Local Server, and is it online now?

The current state of My Local Server is offline, with the last sighting 26 days 5 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 30 September 2026.

What location is recorded for My Local Server?

No region is published by My Local Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 89.45.4.244:28015 is its address.

On which Rust version is My Local Server running?

On Linux, My Local Server runs Rust network protocol 2633 and build 165217. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on My Local Server?

No response from My Local Server; the server was last seen 26 days 5 hours ago.

In the rankings, which position does My Local Server hold?

Within the top 69% of all ranked servers: My Local Server at #16,413 for player hours, seven days recorded.

Schedules

Which times and days are wipes plotted at on My Local Server?

The record of My Local Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 52 days 5 hours ago.

Map and rules

Which rules and settings are recorded for My Local Server?

No gather rate is stated in the name of My Local Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is My Local Server played?

A procedural map, generated by the game, is what My Local Server runs.

Filters

On Rust Graphs, which lists and filters contain My Local Server?

These Rust Graphs lists include My Local Server: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On My Local Server, what is meant by each tag?

Tags published by My Local Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): 20 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to My Local Server?

In Rust, press F1 and type client.connect 89.45.4.244:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players 20 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build 165217 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded