StatusLive Servers online11,669 Players34,137 Populated2,836 Wiped · 3 h86 Interval5 min Date29 OCT 2026

DWG RG-S7318Server sheetchecked 1d ago

CrazyLand PVP LOCAL

Offline 89.92.108.222:28016 checked 1d ago

moddedcarbon
Connect
Players now 1/ 1 100% full
7-day average1peak 1
Rank#7,318top 33%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75106:0018:0019:0021:0022:0000:00

Hourly average and peak, UTC.

Fig. 1Players on CrazyLand PVP LOCAL
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:00 UTC2d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for CrazyLand PVP LOCAL, and is it up?

Last seen 26 hours ago; right now CrazyLand PVP LOCAL is offline. For the last 2 full days the record is 10 of 48 hours up, 21% of the time. The first sighting of it by Rust Graphs was on 26 October 2026.

In which location is CrazyLand PVP LOCAL hosted?

There is no region published by CrazyLand PVP LOCAL. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 89.92.108.222:28016.

What Rust version is recorded for CrazyLand PVP LOCAL?

On Windows, CrazyLand PVP LOCAL runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on CrazyLand PVP LOCAL?

CrazyLand PVP LOCAL is not responding at the latest refresh; the last record of it online is 26 hours ago. Averaged across seven days, the player count is 1, with a peak of 1. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 1 players.

Against other Rust servers, where is CrazyLand PVP LOCAL placed?

Over the last seven days, CrazyLand PVP LOCAL records #7,318 for player hours: the top 33% of all ranked servers.

Schedules

What happens on CrazyLand PVP LOCAL on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for CrazyLand PVP LOCAL?

Too few wipes are on record for CrazyLand PVP LOCAL to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 2 days 5 hours ago the current world was made.

Map and rules

Which settings does CrazyLand PVP LOCAL run, and what rules?

No gather rate is stated in the name of CrazyLand PVP LOCAL. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for CrazyLand PVP LOCAL?

A procedural map, generated by the game, is what CrazyLand PVP LOCAL runs.

Tags

On Rust Graphs, which lists and filters contain CrazyLand PVP LOCAL?

These Rust Graphs lists include CrazyLand PVP LOCAL: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

On CrazyLand PVP LOCAL, what is meant by each tag?

The game's server browser reads these tags from CrazyLand PVP LOCAL: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join CrazyLand PVP LOCAL?

In Rust, press F1 and type client.connect 89.92.108.222:28016 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players The slot count is 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded