StatusLive Servers online11,749 Players55,156 Populated3,381 Wiped · 3 h134 Interval5 min Date28 OCT 2026

DWG RG-S13271Server sheetchecked 39d ago

WuyZar DevServer - Custom

Offline 89.92.195.164:28015 checked 39d ago

moddedoxide
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,271no region published
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on WuyZar DevServer - Custom
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for WuyZar DevServer - Custom, and is it up?

WuyZar DevServer - Custom is offline at this moment; 39 days 9 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for WuyZar DevServer - Custom?

A region is not published by WuyZar DevServer - Custom. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 89.92.195.164:28015.

What Rust version is recorded for WuyZar DevServer - Custom?

Rust network protocol 2633 and build 162929 on Windows: that is what WuyZar DevServer - Custom runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for WuyZar DevServer - Custom?

No response from WuyZar DevServer - Custom; the server was last seen 39 days 9 hours ago.

Against other Rust servers, where is WuyZar DevServer - Custom placed?

Player hours over seven days place WuyZar DevServer - Custom at #13,271, within the top – of ranked servers.

Schedules

Which times and days are wipes plotted at on WuyZar DevServer - Custom?

The record of WuyZar DevServer - Custom's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 54 days 4 hours ago.

Settings

Which rules and settings are recorded for WuyZar DevServer - Custom?

The name of WuyZar DevServer - Custom records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Filters

Where does WuyZar DevServer - Custom appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry WuyZar DevServer - Custom are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On WuyZar DevServer - Custom, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs162929 (Build): Build: 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags WuyZar DevServer - Custom publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is WuyZar DevServer - Custom joined?

In Rust, press F1 and type client.connect 89.92.195.164:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs162929
Build Build: 162929.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded