StatusLive Servers online11,707 Players67,519 Populated3,582 Wiped · 3 h110 Interval5 min Date28 OCT 2026

DWG RG-S15958Server sheetchecked 25d ago

Mon serveur Rust

Offline 89.92.235.49:28015 checked 25d ago

moddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,958top 70%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Mon serveur Rust
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 22:29 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Mon serveur Rust online, and what uptime has been recorded?

Mon serveur Rust is offline at this moment; 25 days 9 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 2 October 2026.

In which location is Mon serveur Rust hosted?

No region is published by Mon serveur Rust. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 89.92.235.49:28015.

What Rust version is recorded for Mon serveur Rust?

Rust network protocol 2634 and build 166586 on Windows: that is what Mon serveur Rust runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for Mon serveur Rust?

Mon serveur Rust is not responding at the latest refresh; the last record of it online is 25 days 9 hours ago.

Against other Rust servers, where is Mon serveur Rust placed?

Over the last seven days, Mon serveur Rust records #15,958 for player hours: the top 70% of all ranked servers.

Wipe data

What happens on Mon serveur Rust on the day of a wipe?

An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Mon serveur Rust?

The record of Mon serveur Rust's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 25 days 10 hours ago.

Rules and settings

Which rules and settings are recorded for Mon serveur Rust?

No gather rate is stated in the name of Mon serveur Rust. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is Mon serveur Rust played?

Mon serveur Rust runs a procedural map, which the game generates.

Tags

Where does Mon serveur Rust appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Mon serveur Rust are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On Mon serveur Rust, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): 166586 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon are the tags Mon serveur Rust publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Mon serveur Rust?

In Rust, press F1 and type client.connect 89.92.235.49:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166586
Build 166586 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded