StatusLive Servers online11,744 Players74,144 Populated3,692 Wiped · 3 h138 Interval5 min Date28 OCT 2026

DWG RG-S15349Server sheetchecked 8d ago

test

Offline 90.188.26.23:28015 checked 8d ago

moddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,349top 70%
Last wipe–no schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is test online, and what uptime has been recorded?

Last seen 8 days ago; right now test is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 20 October 2026.

In which location is test hosted?

There is no region published by test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 90.188.26.23:28015.

What Rust version is recorded for test?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on test. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on test?

No response from test; the server was last seen 8 days ago.

Against other Rust servers, where is test placed?

Player hours over seven days place test at #15,349, within the top 70% of ranked servers.

Wipe times

Which times and days are wipes plotted at on test?

The record of test's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server.

Settings

Which rules and settings are recorded for test?

The name of test records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is test played?

test runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain test?

The Rust Graphs lists that carry test are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On test, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon are the tags test publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to test?

Connect with client.connect 90.188.26.23:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded