DWG RG-S15326Server sheetchecked 7m ago
26RUST PVE
Online 90.189.127.107:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:14 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is 26RUST PVE online, and what uptime has been recorded?
26RUST PVE is up at this moment. Counted from its reported uptime, the last restart was about 10 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does 26RUST PVE perform, as measured?
72 server fps on average over the last 48 hours, and never under 49. Counted at its highest: 152,607 entities, buildings, deployables and the rest of the world included. 4,185 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for 26RUST PVE?
A region is not published by 26RUST PVE. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 90.189.127.107:28015 is its address.
On which Rust version is 26RUST PVE running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on 26RUST PVE. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for 26RUST PVE?
Current player count on 26RUST PVE: 0, of 100 slots. The seven-day mean on this server is 0 players.
In the rankings, which position does 26RUST PVE hold?
Player hours over seven days place 26RUST PVE at #15,326, within the top 69% of ranked servers.
Wipe times
What happens on 26RUST PVE on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for 26RUST PVE?
At 26RUST PVE the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 19 hours ago.
Map and rules
Which settings does 26RUST PVE run, and what rules?
No gather rate is stated in the name of 26RUST PVE. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
On which map is 26RUST PVE played?
Seed 971304 and size 5,000 define the procedural map 26RUST PVE generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does 26RUST PVE appear among the Rust Graphs lists and filters?
These Rust Graphs lists include 26RUST PVE: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On 26RUST PVE, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon are the tags 26RUST PVE publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join 26RUST PVE?
Connect with client.connect 90.189.127.107:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.