DWG RG-S14872Server sheetchecked 4d ago
UndeadWorld | Hardcore Zombies | Raid Bases
Offline 90.191.232.50:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for UndeadWorld | Hardcore Zombies | Raid Bases, and is it up?
UndeadWorld | Hardcore Zombies | Raid Bases is offline at this moment; 4 days 6 hours ago is when it was last seen. 0 of 96 hours up over the last 4 full days, which is 0% of the time. First seen by Rust Graphs on 23 October 2026.
What location is recorded for UndeadWorld | Hardcore Zombies | Raid Bases?
No region is published by UndeadWorld | Hardcore Zombies | Raid Bases. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 90.191.232.50:28015.
On which Rust version is UndeadWorld | Hardcore Zombies | Raid Bases running?
Rust network protocol 2635 and build 168909 on Windows: that is what UndeadWorld | Hardcore Zombies | Raid Bases runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on UndeadWorld | Hardcore Zombies | Raid Bases?
UndeadWorld | Hardcore Zombies | Raid Bases is not responding at the latest refresh; the last record of it online is 4 days 6 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.
What rank has been recorded for UndeadWorld | Hardcore Zombies | Raid Bases?
Player hours over seven days place UndeadWorld | Hardcore Zombies | Raid Bases at #14,872, within the top 67% of ranked servers.
Wipe times
On UndeadWorld | Hardcore Zombies | Raid Bases, when do wipes occur?
UndeadWorld | Hardcore Zombies | Raid Bases's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 4 days 7 hours ago.
Rules and settings
What settings and rules apply on UndeadWorld | Hardcore Zombies | Raid Bases?
No gather rate is stated in the name of UndeadWorld | Hardcore Zombies | Raid Bases. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has UndeadWorld | Hardcore Zombies | Raid Bases loaded?
A procedural map, generated by the game, is what UndeadWorld | Hardcore Zombies | Raid Bases runs.
Lists and filters
On Rust Graphs, which lists and filters contain UndeadWorld | Hardcore Zombies | Raid Bases?
On Rust Graphs, UndeadWorld | Hardcore Zombies | Raid Bases is placed in these lists: Modded Rust servers and Rust zombie servers, plotted. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
On UndeadWorld | Hardcore Zombies | Raid Bases, what is meant by each tag?
Tags published by UndeadWorld | Hardcore Zombies | Raid Bases, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp67 (Max players): 67 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to UndeadWorld | Hardcore Zombies | Raid Bases?
In Rust, press F1 and type client.connect 90.191.232.50:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp67,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp67
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.