StatusLive Servers online11,767 Players60,429 Populated3,522 Wiped · 3 h133 Interval5 min Date28 OCT 2026

DWG RG-S16539Server sheetchecked 32d ago

Dev

Offline 90.191.8.199:28015 checked 32d ago

moddedoxide
Connect
Players now 0/ 300 0% full
7-day average0peak –
Rank#16,539top 71%
Last wipe102d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Dev
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 157 on average
77 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
123 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
70 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average
62 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
18 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
9 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Dev, and is it online now?

The current state of Dev is offline, with the last sighting 32 days 22 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 16 September 2026.

In which location is Dev hosted?

There is no region published by Dev. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 90.191.8.199:28015.

On which Rust version is Dev running?

The platform is Linux and the version is Rust network protocol 2631 and build 156583 on Dev. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Dev?

The latest refresh records Dev as offline, last seen 32 days 22 hours ago.

What rank has been recorded for Dev?

Player hours over seven days place Dev at #16,539, within the top 71% of ranked servers.

Schedules

Which times and days are wipes plotted at on Dev?

Too few wipes are on record for Dev to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 102 days ago the current world was made.

Rules and settings

Which rules and settings are recorded for Dev?

The name of Dev records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Dev loaded?

A procedural map, generated by the game, is what Dev runs.

Tags

Where does Dev appear among the Rust Graphs lists and filters?

On Rust Graphs, Dev is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Dev, what is meant by each tag?

Tags published by Dev, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp300 (Max players): The slot count is 300; ts8 (Group limit): The team limit is 8, which is the game default; v2631 (Protocol): Join only if your game is on protocol 2631; cs156583 (Build): Build: 156583; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to Dev?

Connect with client.connect 90.191.8.199:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp300,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp300
Max players The slot count is 300.
ts8
Group limit The team limit is 8, which is the game default.
v2631
Protocol Join only if your game is on protocol 2631.
cs156583
Build Build: 156583.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded