StatusLive Servers online11,890 Players103,751 Populated3,994 Wiped · 3 h411 Interval5 min Date29 OCT 2026

DWG RG-S13146Server sheetchecked 8d ago

NoOne Dev Server

Offline 90.232.169.237:28015 checked 8d ago

moddedoxide
Connect
Players now 1/ 500 0% full
7-day average0peak –
Rank#13,146top 59%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on NoOne Dev Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is NoOne Dev Server online, and what uptime has been recorded?

Last seen 8 days 14 hours ago; right now NoOne Dev Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 21 October 2026.

What location is recorded for NoOne Dev Server?

No region is published by NoOne Dev Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 90.232.169.237:28015.

What Rust version is recorded for NoOne Dev Server?

Rust network protocol 2634 and build 167781 on Windows: that is what NoOne Dev Server runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on NoOne Dev Server?

No response from NoOne Dev Server; the server was last seen 8 days 14 hours ago.

In the rankings, which position does NoOne Dev Server hold?

Over the last seven days, NoOne Dev Server records #13,146 for player hours: the top 59% of all ranked servers.

Schedules

Which times and days are wipes plotted at on NoOne Dev Server?

Too few wipes are on record for NoOne Dev Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 10 days 3 hours ago.

Settings

Which rules and settings are recorded for NoOne Dev Server?

No gather rate is stated in the name of NoOne Dev Server. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has NoOne Dev Server loaded?

A procedural map, generated by the game, is what NoOne Dev Server runs.

Tags

On Rust Graphs, which lists and filters contain NoOne Dev Server?

On Rust Graphs, NoOne Dev Server is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on NoOne Dev Server?

Tags published by NoOne Dev Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to NoOne Dev Server?

Enter client.connect 90.232.169.237:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players Slots: 500.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded