StatusLive Servers online11,618 Players39,799 Populated2,961 Wiped · 3 h88 Interval5 min Date29 OCT 2026

DWG RG-S13860Server sheetchecked 8d ago

NoOne Dev Server

Offline 90.235.101.185:28015 checked 8d ago

moddedoxide
Connect
Players now 1/ 500 0% full
7-day average0peak –
Rank#13,860top 63%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on NoOne Dev Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is NoOne Dev Server, and is it online now?

NoOne Dev Server is offline at this moment; 8 days 13 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 20 October 2026 is when Rust Graphs first saw it.

In which location is NoOne Dev Server hosted?

There is no region published by NoOne Dev Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 90.235.101.185:28015 is its address.

On which Rust version is NoOne Dev Server running?

Rust network protocol 2634 and build 167781 on Windows: that is what NoOne Dev Server runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on NoOne Dev Server?

No response from NoOne Dev Server; the server was last seen 8 days 13 hours ago.

What rank has been recorded for NoOne Dev Server?

Player hours over seven days place NoOne Dev Server at #13,860, within the top 63% of ranked servers.

Wipe times

What wipe schedule has been recorded for NoOne Dev Server?

The record of NoOne Dev Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 9 days 16 hours ago.

Rules and settings

Which rules and settings are recorded for NoOne Dev Server?

Gather rate for NoOne Dev Server: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for NoOne Dev Server?

NoOne Dev Server runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain NoOne Dev Server?

These Rust Graphs lists include NoOne Dev Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On NoOne Dev Server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags NoOne Dev Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join NoOne Dev Server?

In Rust, press F1 and type client.connect 90.235.101.185:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players The slot count is 500.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded