StatusLive Servers online11,835 Players97,516 Populated3,868 Wiped · 3 h532 Interval5 min Date29 OCT 2026

DWG RG-S13025Server sheetchecked 11d ago

NoOne Dev Server

Offline 90.235.42.137:28015 checked 11d ago

moddedoxide
Connect
Players now 1/ 500 0% full
7-day average0peak –
Rank#13,025top 59%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on NoOne Dev Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is NoOne Dev Server, and is it online now?

NoOne Dev Server is offline at this moment; 11 days 2 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 18 October 2026.

What location is recorded for NoOne Dev Server?

A region is not published by NoOne Dev Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 90.235.42.137:28015.

What Rust version is recorded for NoOne Dev Server?

On Windows, NoOne Dev Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on NoOne Dev Server?

The latest refresh records NoOne Dev Server as offline, last seen 11 days 2 hours ago.

What rank has been recorded for NoOne Dev Server?

Over the last seven days, NoOne Dev Server records #13,025 for player hours: the top 59% of all ranked servers.

Wipe times

On NoOne Dev Server, when do wipes occur?

Too few wipes are on record for NoOne Dev Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 11 days 5 hours ago.

Settings

Which rules and settings are recorded for NoOne Dev Server?

No gather rate is stated in the name of NoOne Dev Server. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for NoOne Dev Server?

A procedural map, generated by the game, is what NoOne Dev Server runs.

Lists and filters

Where does NoOne Dev Server appear among the Rust Graphs lists and filters?

On Rust Graphs, NoOne Dev Server is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on NoOne Dev Server?

gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): Slots: 500; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags NoOne Dev Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to NoOne Dev Server?

In Rust, press F1 and type client.connect 90.235.42.137:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players Slots: 500.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded