StatusLive Servers online11,847 Players83,714 Populated3,952 Wiped · 3 h169 Interval5 min Date27 OCT 2026

DWG RG-S13698Server sheetchecked 8d ago

NoOne Dev Server

Offline 90.235.76.212:28015 checked 8d ago

moddedoxide
Connect
Players now 1/ 500 0% full
7-day average0peak –
Rank#13,698top 62%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on NoOne Dev Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for NoOne Dev Server, and is it up?

Last seen 8 days 16 hours ago; right now NoOne Dev Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 19 October 2026.

What location is recorded for NoOne Dev Server?

A region is not published by NoOne Dev Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 90.235.76.212:28015 is its address.

On which Rust version is NoOne Dev Server running?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on NoOne Dev Server. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on NoOne Dev Server?

NoOne Dev Server is not responding at the latest refresh; the last record of it online is 8 days 16 hours ago.

Against other Rust servers, where is NoOne Dev Server placed?

Within the top 62% of all ranked servers: NoOne Dev Server at #13,698 for player hours, seven days recorded.

Schedules

On NoOne Dev Server, when do wipes occur?

NoOne Dev Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 9 days 5 hours ago the current world was made.

Rules and settings

What settings and rules apply on NoOne Dev Server?

The name of NoOne Dev Server records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has NoOne Dev Server loaded?

A procedural map, generated by the game, is what NoOne Dev Server runs.

Lists and filters

Where does NoOne Dev Server appear among the Rust Graphs lists and filters?

On Rust Graphs, NoOne Dev Server is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On NoOne Dev Server, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags NoOne Dev Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to NoOne Dev Server?

In Rust, press F1 and type client.connect 90.235.76.212:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players Slots: 500.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded