StatusLive Servers online11,697 Players44,561 Populated3,120 Wiped · 3 h101 Interval5 min Date29 OCT 2026

DWG RG-S15901Server sheetchecked 21d ago

RustSkinLab Content Studio

Offline 90.254.148.131:28025 checked 21d ago

moddedoxide
Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,901top 72%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustSkinLab Content Studio
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is RustSkinLab Content Studio online, and what uptime has been recorded?

Last seen 21 days 3 hours ago; right now RustSkinLab Content Studio is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 2 October 2026.

In which location is RustSkinLab Content Studio hosted?

There is no region published by RustSkinLab Content Studio. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 90.254.148.131:28025 is its address.

On which Rust version is RustSkinLab Content Studio running?

The platform is Windows and the version is Rust network protocol 2634 and build 166494 on RustSkinLab Content Studio. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on RustSkinLab Content Studio?

No response from RustSkinLab Content Studio; the server was last seen 21 days 3 hours ago.

What rank has been recorded for RustSkinLab Content Studio?

Over the last seven days, RustSkinLab Content Studio records #15,901 for player hours: the top 72% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on RustSkinLab Content Studio?

Too few wipes are on record for RustSkinLab Content Studio to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 27 days 1 hours ago.

Settings

What settings and rules apply on RustSkinLab Content Studio?

No gather rate is stated in the name of RustSkinLab Content Studio. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has RustSkinLab Content Studio loaded?

RustSkinLab Content Studio runs a procedural map, which the game generates.

Lists and filters

Where does RustSkinLab Content Studio appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RustSkinLab Content Studio are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On RustSkinLab Content Studio, what is meant by each tag?

The game's server browser reads these tags from RustSkinLab Content Studio: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): 166494 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is RustSkinLab Content Studio joined?

Enter client.connect 90.254.148.131:28025 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players The slot count is 2.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build 166494 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded