StatusLive Servers online11,615 Players36,329 Populated2,867 Wiped · 3 h54 Interval5 min Date28 OCT 2026

DWG RG-S15986Server sheetchecked 21d ago

Keirox Test Server

Offline 90.46.32.38:28015 checked 21d ago

moddedoxide
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,986top 71%
Last wipe21d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Keirox Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctSat 3 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 13:15 UTC21d ago 1 – running 0
Sat 3 Oct, 23:37 UTC24d ago 1 held half 2.6 days 1
Sat 3 Oct, 14:45 UTC24d ago 1 – 0.4 days 1
Fri 2 Oct, 14:07 UTC25d ago 1 – 1 days 1
Thu 1 Oct, 09:53 UTC26d ago 1 – 1.2 days 0
Wed 30 Sep, 21:34 UTC27d ago 1 – 0.5 days 1
Wed 30 Sep, 14:20 UTC27d ago 1 – 0.3 days 1
Sun 27 Sep, 09:24 UTC30d ago 1 – 3.2 days 0
Sat 26 Sep, 18:51 UTC31d ago 1 – 0.6 days 1
Sat 26 Sep, 01:09 UTC32d ago 1 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Keirox Test Server, and is it up?

The current state of Keirox Test Server is offline, with the last sighting 21 days 8 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 20 September 2026 is when Rust Graphs first saw it.

In which location is Keirox Test Server hosted?

There is no region published by Keirox Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 90.46.32.38:28015.

On which Rust version is Keirox Test Server running?

The platform is Windows and the version is Rust network protocol 2634 and build 166613 on Keirox Test Server. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Keirox Test Server?

The latest refresh records Keirox Test Server as offline, last seen 21 days 8 hours ago.

What rank has been recorded for Keirox Test Server?

Over the last seven days, Keirox Test Server records #15,986 for player hours: the top 71% of all ranked servers.

Wipe data

On Keirox Test Server, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

On Keirox Test Server, when do wipes occur?

Keirox Test Server wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 21 days 9 hours ago.

Rules and settings

Which rules and settings are recorded for Keirox Test Server?

Gather rate for Keirox Test Server: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Filters

On Rust Graphs, which lists and filters contain Keirox Test Server?

These Rust Graphs lists include Keirox Test Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Keirox Test Server, what is meant by each tag?

Tags published by Keirox Test Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166613 (Build): The game build is 166613; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Keirox Test Server joined?

Enter client.connect 90.46.32.38:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166613,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players Slots: 1.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166613
Build The game build is 166613.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded