StatusLive Servers online11,896 Players92,145 Populated4,078 Wiped · 3 h162 Interval5 min Date27 OCT 2026

DWG RG-S6095Server sheetchecked 1d ago

mapgentest

Offline 91.1.111.20:28015 checked 1d ago

modded
Connect
Players now 0/ 2 0% full
7-day average0peak 1
Rank#6,095top 28%
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123420:0021:0022:0023:00

Hourly average and peak, UTC.

Fig. 1Players on mapgentest
Fig. 2

Server performance

010020030040020:0021:0022:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 01:34 UTC17d ago 1 – running 0
Fri 9 Oct, 01:28 UTC18d ago 1 – 1 days 0
Sun 27 Sep, 00:27 UTC30d ago 1 halved by day 4 12 days 0
Sat 26 Sep, 16:14 UTC31d ago 2 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is mapgentest online, and what uptime has been recorded?

The current state of mapgentest is offline, with the last sighting 44 hours ago. The uptime it reports puts the last restart at about 5 hours ago. 62 of 168 hours up over the last 7 full days, which is 37% of the time. The first sighting of it by Rust Graphs was on 15 September 2026.

What does the recorded performance of mapgentest show?

240 server fps on average over the last 48 hours, and never under 240. Counted at its highest: 10 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,421 MB. Players feel low fps and a climbing entity count as lag.

In which location is mapgentest hosted?

No region is published by mapgentest. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 91.1.111.20:28015 is its address.

What Rust version is recorded for mapgentest?

On Windows, mapgentest runs Rust network protocol 2634 and build 167303. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on mapgentest?

The latest refresh records mapgentest as offline, last seen 44 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.

In the rankings, which position does mapgentest hold?

Over the last seven days, mapgentest records #6,095 for player hours: the top 28% of all ranked servers.

Wipe data

What is recorded on mapgentest on wipe day?

The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 4 the crowd had fallen below half on the wipes where it did not hold.

On mapgentest, when do wipes occur?

No next wipe can be predicted for mapgentest: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 17 days 17 hours ago.

Settings

What settings and rules apply on mapgentest?

Gather rate for mapgentest: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. VAC is on: that is Valve's anti-cheat.

Which map has mapgentest loaded?

Size 6,000 with seed 1337: that is the procedural map mapgentest runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Tags

Where does mapgentest appear among the Rust Graphs lists and filters?

These Rust Graphs lists include mapgentest: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more.

On mapgentest, what is meant by each tag?

Tags published by mapgentest, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167303 (Build): The game build is 167303; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is mapgentest joined?

In Rust, press F1 and type client.connect 91.1.111.20:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167303,ts8,^z

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players Slots: 2.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167303
Build The game build is 167303.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded