Fig. 1Players on mapgentestRG-S6095-01 · Sheet 1 of 10
Fig. 2
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S6095-02 · Sheet 2 of 10
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S6095-03 · Sheet 3 of 10
Schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4
The first 48 hours of its last wipes
Sat 10 OctFri 9 OctSun 27 Sep
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
ScheduleExpected wipesRG-S6095-04 · Sheet 4 of 10
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 10 Oct, 01:34 UTC17d ago
1
–
running
0
Fri 9 Oct, 01:28 UTC18d ago
1
–
1 days
0
Sun 27 Sep, 00:27 UTC30d ago
1
halved by day 4
12 days
0
Sat 26 Sep, 16:14 UTC31d ago
2
–
0.3 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S6095-05 · Sheet 5 of 10
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
Is mapgentest online, and what uptime has been recorded?
The current state of mapgentest is offline, with the last sighting 44 hours ago. The uptime it reports puts the last restart at about 5 hours ago. 62 of 168 hours up over the last 7 full days, which is 37% of the time. The first sighting of it by Rust Graphs was on 15 September 2026.
2.
What does the recorded performance of mapgentest show?
240 server fps on average over the last 48 hours, and never under 240. Counted at its highest: 10 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,421 MB. Players feel low fps and a climbing entity count as lag.
3.
In which location is mapgentest hosted?
No region is published by mapgentest. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 91.1.111.20:28015 is its address.
4.
What Rust version is recorded for mapgentest?
On Windows, mapgentest runs Rust network protocol 2634 and build 167303. Steam updates your game, which must be on the same protocol for you to join.
Counts
5.
What player count is recorded on mapgentest?
The latest refresh records mapgentest as offline, last seen 44 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.
6.
In the rankings, which position does mapgentest hold?
Over the last seven days, mapgentest records #6,095 for player hours: the top 28% of all ranked servers.
Wipe data
7.
What is recorded on mapgentest on wipe day?
The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 4 the crowd had fallen below half on the wipes where it did not hold.
8.
On mapgentest, when do wipes occur?
No next wipe can be predicted for mapgentest: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 17 days 17 hours ago.
Settings
9.
What settings and rules apply on mapgentest?
Gather rate for mapgentest: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. VAC is on: that is Valve's anti-cheat.
10.
Which map has mapgentest loaded?
Size 6,000 with seed 1337: that is the procedural map mapgentest runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.
Tags
11.
Where does mapgentest appear among the Rust Graphs lists and filters?
These Rust Graphs lists include mapgentest: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more.
12.
On mapgentest, what is meant by each tag?
Tags published by mapgentest, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167303 (Build): The game build is 167303; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
13.
How is mapgentest joined?
In Rust, press F1 and type client.connect 91.1.111.20:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
NotesAnswered from the figuresRG-S6095-09 · Sheet 9 of 10
Key
Server tags
what each one means
Published asmp2,ptrak,$r?,v2634,gmrust,cs167303,ts8,^z
Game
gmrust
Game modeSurvival in standard Rust style.
mp2
Max playersSlots: 2.
ts8
Group limitThe team limit is 8, which is the game default.
v2634
ProtocolJoin only if your game is on protocol 2634.
cs167303
BuildThe game build is 167303.
ptrak
NetworkingStandard network layer: RakNet.
$r?
Region codeRegion code not set.
Mods and access
^z
ModdedThe game is changed by plugins or settings; the listing is Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.