DWG RG-S7987Server sheetchecked 6m ago
mapgentest
Online 91.1.96.152:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for mapgentest, and is it up?
mapgentest is up at this moment. Counted from its reported uptime, the last restart was about 5 minutes ago. 29 of 48 hours up over the last 2 full days, which is 60% of the time. On 25 October 2026 is when Rust Graphs first saw it.
Is mapgentest stable in the figures recorded?
Average server fps over the last 48 hours is 236; the lowest was 184. Counted at its highest: 25 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,073 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is mapgentest hosted?
There is no region published by mapgentest. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 91.1.96.152:28015.
What Rust version is recorded for mapgentest?
On Windows, mapgentest runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on mapgentest?
At the last refresh, mapgentest recorded 0 players across 2 slots. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 20:00 UTC: 1 players.
In the rankings, which position does mapgentest hold?
Player hours over seven days place mapgentest at #7,987, within the top 36% of ranked servers.
Wipe data
Which times and days are wipes plotted at on mapgentest?
The record of mapgentest's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 18 days 20 hours ago.
Rules and settings
Which rules and settings are recorded for mapgentest?
Gather rate for mapgentest: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Anti-cheat: VAC, from Valve, is on.
What is the map for mapgentest?
Seed 1337 and size 6,000 define the procedural map mapgentest generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.
Lists and filters
Where does mapgentest appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry mapgentest are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more.
Which meaning is attached to each tag on mapgentest?
The game's server browser reads these tags from mapgentest: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): Slots: 2; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is mapgentest joined?
Connect with client.connect 91.1.96.152:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.