DWG RG-S8971Server sheetchecked 1d ago
Local Test Server
Offline EU 91.113.208.226:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers, top 74% in EU, and #177 of the solo servers (top 80%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Local Test Server, and is it up?
Local Test Server is offline at this moment; 26 hours ago is when it was last seen. 35 of 168 hours up over the last 7 full days, which is 21% of the time. On 13 September 2026 is when Rust Graphs first saw it.
In which location is Local Test Server hosted?
In Europe Local Test Server lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 91.113.208.226:28015.
On which Rust version is Local Test Server running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Local Test Server. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on Local Test Server?
Local Test Server is not responding at the latest refresh; the last record of it online is 26 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.
In the rankings, which position does Local Test Server hold?
The same seven-day player-hour count places Local Test Server at #2,179 within Europe, #8,971 across all ranked servers and in the top 40% of them. Within the solo group it places #177.
Wipe times
On Local Test Server, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. 22 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Local Test Server?
At Local Test Server the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 27 days 4 hours ago the current world was made.
Map and rules
What settings and rules apply on Local Test Server?
The name of Local Test Server records no gather rate. One player per group: no teams. It runs the roleplay game mode, towns, jobs and roleplay rules. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.
Lists and filters
Where does Local Test Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Local Test Server are: Europe servers, plotted, Modded Rust servers, Rust roleplay servers and Solo Rust servers: group limit 1. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Carbon ^y; Group limit: Solo.
On Local Test Server, what is meant by each tag?
Tags published by Local Test Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts1 (Group limit): Team size is capped at 1; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^r (Roleplay): The server type is roleplay; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The browser's listing places it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is Local Test Server joined?
In Rust, press F1 and type client.connect 91.113.208.226:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,^z,^y,^r,EU,gmrust,cs168909,ts1
Game
gmrust
mp10
ts1
v2635
cs168909
ptrak
$r?
Gameplay
^r
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.