StatusLive Servers online11,611 Players36,787 Populated2,913 Wiped · 3 h75 Interval5 min Date29 OCT 2026

DWG RG-S15339Server sheetchecked 10m ago

LionForge Modded #1

Online 91.122.45.39:28025 checked 10m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on LionForge Modded #1
Fig. 2

Server performance

05010015020008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:07 UTC6d ago 0 – running 0
Thu 15 Oct, 15:07 UTC13d ago 0 – 7 days 0
Fri 2 Oct, 07:55 UTC26d ago 0 – 13.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is LionForge Modded #1 online, and what uptime has been recorded?

Right now, LionForge Modded #1 is recorded as online. Counted from its reported uptime, the last restart was about 6 days 10 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 24 September 2026.

Is LionForge Modded #1 stable in the figures recorded?

168 server fps on average over the last 48 hours, and never under 126. Counted at its highest: 64,914 entities, buildings, deployables and the rest of the world included. 2,851 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is LionForge Modded #1 hosted?

There is no region published by LionForge Modded #1. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 91.122.45.39:28025 is its address.

On which Rust version is LionForge Modded #1 running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on LionForge Modded #1. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on LionForge Modded #1?

At the last refresh, LionForge Modded #1 recorded 0 players across 50 slots. The seven-day mean on this server is 0 players.

Against other Rust servers, where is LionForge Modded #1 placed?

Over the last seven days, LionForge Modded #1 records #15,339 for player hours: the top 69% of all ranked servers.

Wipe times

On LionForge Modded #1, what does the data show for wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for LionForge Modded #1?

There is no next wipe to predict at LionForge Modded #1, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 6 days 16 hours ago.

Rules and settings

Which settings does LionForge Modded #1 run, and what rules?

The name of LionForge Modded #1 records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is LionForge Modded #1 played?

LionForge Modded #1 runs a procedural map of size 3,500 with seed 1695231028, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does LionForge Modded #1 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry LionForge Modded #1 are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on LionForge Modded #1?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags LionForge Modded #1 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join LionForge Modded #1?

In Rust, press F1 and type client.connect 91.122.45.39:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://rust.lionforge.dev/en/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded