StatusLive Servers online11,628 Players37,519 Populated2,946 Wiped · 3 h103 Interval5 min Date28 OCT 2026

DWG RG-S12855Server sheetchecked 6m ago

RustySilverServer

Online 91.135.84.66:28015 checked 6m ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak 2
Rank#12,855top 58%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75107:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on RustySilverServer
Fig. 2

Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 16:52 UTC20d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is RustySilverServer, and is it online now?

At this moment RustySilverServer is online. The uptime it reports puts the last restart at about 10 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of RustySilverServer show?

Average server fps over the last 48 hours is 94; the lowest was 73. Counted at its highest: 93,338 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,888 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for RustySilverServer?

No region is published by RustySilverServer. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 91.135.84.66:28015.

On which Rust version is RustySilverServer running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on RustySilverServer. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on RustySilverServer?

Current player count on RustySilverServer: 0, of 10 slots. Averaged across seven days, the player count is 0, with a peak of 2. The 48-hour peak falls at 19:00 UTC, averaging 0 players.

In the rankings, which position does RustySilverServer hold?

Over the last seven days, RustySilverServer records #12,855 for player hours: the top 58% of all ranked servers.

Wipe times

On RustySilverServer, what does the data show for wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. 46 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for RustySilverServer?

RustySilverServer's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 20 days 13 hours ago the current world was made.

Settings

Which settings does RustySilverServer run, and what rules?

Gather rate for RustySilverServer: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has RustySilverServer loaded?

Seed 20870 and size 4,000 define the procedural map RustySilverServer generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does RustySilverServer appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RustySilverServer are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On RustySilverServer, what is meant by each tag?

Tags published by RustySilverServer, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to RustySilverServer?

Connect with client.connect 91.135.84.66:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded