DWG RG-S15412Server sheetchecked 6m ago
serveur de Cloche_Art
Online 91.197.6.80:25141 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence
Coming wipes
- 8d 11hThu 5 Nov, 19:00 UTCFW
- 13d 6hTue 10 Nov, 13:51 UTC
- 36d 11hThu 3 Dec, 19:00 UTCFW
- 41d 6hTue 8 Dec, 13:51 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 13:51 UTC14d ago | 0 | – | running | 0 |
| Tue 15 Sep, 14:16 UTC42d ago | 2 | halved by day 3 | 28 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is serveur de Cloche_Art online, and what uptime has been recorded?
Right now, serveur de Cloche_Art is recorded as online. The uptime it reports puts the last restart at about 14 days 15 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
Is serveur de Cloche_Art stable in the figures recorded?
The last 48 hours give an average of 51 server fps and a floor of 10. Counted at its highest: 46,747 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,460 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is serveur de Cloche_Art hosted?
There is no region published by serveur de Cloche_Art. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 91.197.6.80:25141 is its address.
On which Rust version is serveur de Cloche_Art running?
Rust network protocol 2634 and build 167781 on Linux: that is what serveur de Cloche_Art runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on serveur de Cloche_Art?
0 of 5 slots on serveur de Cloche_Art are taken at the latest refresh. The seven-day mean on this server is 0 players.
Against other Rust servers, where is serveur de Cloche_Art placed?
Player hours over seven days place serveur de Cloche_Art at #15,412, within the top 69% of ranked servers.
Wipe data
What happens on serveur de Cloche_Art on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 3.
On serveur de Cloche_Art, when do wipes occur?
Wipes at serveur de Cloche_Art take place every 4 weeks on Tuesday at 13:51 UTC. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 14 days 17 hours ago the current world was made.
Map and rules
Which settings does serveur de Cloche_Art run, and what rules?
The name of serveur de Cloche_Art records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has serveur de Cloche_Art loaded?
serveur de Cloche_Art runs a procedural map of size 3,000 with seed 271934, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain serveur de Cloche_Art?
The Rust Graphs lists that carry serveur de Cloche_Art are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On serveur de Cloche_Art, what is meant by each tag?
Tags published by serveur de Cloche_Art, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join serveur de Cloche_Art?
Connect with client.connect 91.197.6.80:25141: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
