DWG RG-S15348Server sheetchecked 5m ago
Tyson's Playground
Online 91.200.220.207:28015 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Tyson's Playground, and is it online now?
At this moment Tyson's Playground is online. About 16 days 4 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 12 October 2026.
What does the recorded performance of Tyson's Playground show?
Average server fps over the last 48 hours is 239; the lowest was 238. Counted at its highest: 3,959 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,931 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Tyson's Playground?
No region is published by Tyson's Playground. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 91.200.220.207:28015.
On which Rust version is Tyson's Playground running?
The platform is Linux and the version is Rust network protocol 2634 and build 167398 on Tyson's Playground. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on Tyson's Playground?
0 of 10 slots on Tyson's Playground are taken at the latest refresh. Averaged across seven days, the player count is 0.
Against other Rust servers, where is Tyson's Playground placed?
Over the last seven days, Tyson's Playground records #15,348 for player hours: the top 69% of all ranked servers.
Wipe data
Which times and days are wipes plotted at on Tyson's Playground?
The record of Tyson's Playground's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 19 days 6 hours ago.
Settings
What settings and rules apply on Tyson's Playground?
The name of Tyson's Playground records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for Tyson's Playground?
Size 3,000 with seed 1337: that is the procedural map Tyson's Playground runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.
Lists and filters
On Rust Graphs, which lists and filters contain Tyson's Playground?
On Rust Graphs, Tyson's Playground is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Tyson's Playground, what is meant by each tag?
The game's server browser reads these tags from Tyson's Playground: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to Tyson's Playground?
Enter client.connect 91.200.220.207:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://warriorrust.com.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.