DWG RG-S6473Server sheetchecked 8m ago
Eto_Samoe
Online 91.210.106.167:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 13:49 UTC11d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Eto_Samoe, and is it up?
Right now, Eto_Samoe is recorded as online. Counted from its reported uptime, the last restart was about 3 days 19 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.
Is Eto_Samoe stable in the figures recorded?
The last 48 hours give an average of 55 server fps and a floor of 17. Counted at its highest: 121,077 entities, buildings, deployables and the rest of the world included. 5,253 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is Eto_Samoe hosted?
There is no region published by Eto_Samoe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 91.210.106.167:28015.
On which Rust version is Eto_Samoe running?
On Linux, Eto_Samoe runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for Eto_Samoe?
Current player count on Eto_Samoe: 0, of 10 slots. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 18:00 UTC, at an average of 1 players.
What rank has been recorded for Eto_Samoe?
Over the last seven days, Eto_Samoe records #6,473 for player hours: the top 29% of all ranked servers.
Wipe data
What is recorded on Eto_Samoe on wipe day?
An average of 3 players was recorded at the busiest point of its recent wipes. At 6 hours after the latest wipe the crowd was at its peak.
On Eto_Samoe, when do wipes occur?
Eto_Samoe's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 11 days 8 hours ago.
Rules and settings
Which rules and settings are recorded for Eto_Samoe?
Gather rate for Eto_Samoe: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has Eto_Samoe loaded?
Seed 1337 and size 4,250 define the procedural map Eto_Samoe generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.
Filters
Where does Eto_Samoe appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Eto_Samoe: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On Eto_Samoe, what is meant by each tag?
Tags published by Eto_Samoe, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join Eto_Samoe?
In Rust, press F1 and type client.connect 91.210.106.167:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
