StatusLive Servers online11,597 Players34,720 Populated2,891 Wiped · 3 h65 Interval5 min Date28 OCT 2026

DWG RG-S13861Server sheetchecked 23d ago

Local server 261

Offline 91.210.160.158:28015 checked 23d ago

moddedcarbon
Connect
Players now 1/ 15 7% full
7-day average0peak –
Rank#13,861top 61%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local server 261
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 34 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 01:03 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 157 on average
72 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
129 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
77 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
34 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
4 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
9 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Local server 261 online, and what uptime has been recorded?

The current state of Local server 261 is offline, with the last sighting 23 days 17 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.

What location is recorded for Local server 261?

No region is published by Local server 261. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 91.210.160.158:28015.

What Rust version is recorded for Local server 261?

Rust network protocol 2634 and build 166652 on Windows: that is what Local server 261 runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Local server 261?

The latest refresh records Local server 261 as offline, last seen 23 days 17 hours ago.

In the rankings, which position does Local server 261 hold?

Over the last seven days, Local server 261 records #13,861 for player hours: the top 61% of all ranked servers.

Schedules

What happens on Local server 261 on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. At 34 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Local server 261?

Local server 261's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 25 days 4 hours ago the current world was made.

Rules and settings

Which settings does Local server 261 run, and what rules?

The name of Local server 261 records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is off: that is Valve's anti-cheat.

What is the map for Local server 261?

A procedural map, generated by the game, is what Local server 261 runs.

Lists and filters

Where does Local server 261 appear among the Rust Graphs lists and filters?

On Rust Graphs, Local server 261 is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On Local server 261, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon are the tags Local server 261 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Local server 261 joined?

Connect with client.connect 91.210.160.158:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp15
Max players Slots: 15.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded