StatusLive Servers online11,793 Players79,700 Populated3,567 Wiped · 3 h247 Interval5 min Date29 OCT 2026

DWG RG-S12998Server sheetchecked 12d ago

Oxide Studio · Development

Offline 91.219.238.108:28015 checked 12d ago

moddedoxide
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#12,998top 60%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Oxide Studio · Development
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Oxide Studio · Development, and is it online now?

Last seen 12 days 9 hours ago; right now Oxide Studio · Development is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 17 October 2026 is when Rust Graphs first saw it.

In which location is Oxide Studio · Development hosted?

A region is not published by Oxide Studio · Development. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 91.219.238.108:28015.

What Rust version is recorded for Oxide Studio · Development?

Rust network protocol 2634 and build 167781 on Windows: that is what Oxide Studio · Development runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Oxide Studio · Development?

No response from Oxide Studio · Development; the server was last seen 12 days 9 hours ago.

In the rankings, which position does Oxide Studio · Development hold?

Over the last seven days, Oxide Studio · Development records #12,998 for player hours: the top 60% of all ranked servers.

Schedules

On Oxide Studio · Development, when do wipes occur?

Too few wipes are on record for Oxide Studio · Development to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 12 days 11 hours ago.

Map and rules

What settings and rules apply on Oxide Studio · Development?

The name of Oxide Studio · Development records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has Oxide Studio · Development loaded?

A procedural map, generated by the game, is what Oxide Studio · Development runs.

Lists and filters

On Rust Graphs, which lists and filters contain Oxide Studio · Development?

These Rust Graphs lists include Oxide Studio · Development: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Oxide Studio · Development, what is meant by each tag?

Tags published by Oxide Studio · Development, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Oxide Studio · Development joined?

Connect with client.connect 91.219.238.108:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded