DWG RG-S13824Server sheetchecked 5d ago
Server name on in-game server list
Offline 91.223.88.88:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 22:39 UTC5d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Server name on in-game server list, and is it up?
The current state of Server name on in-game server list is offline, with the last sighting 5 days 14 hours ago. For the last 5 full days the record is 0 of 120 hours up, 0% of the time. On 23 October 2026 is when Rust Graphs first saw it.
In which location is Server name on in-game server list hosted?
A region is not published by Server name on in-game server list. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 91.223.88.88:28015.
What Rust version is recorded for Server name on in-game server list?
Rust network protocol 2635 and build 168909 on Windows: that is what Server name on in-game server list runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on Server name on in-game server list?
The latest refresh records Server name on in-game server list as offline, last seen 5 days 14 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.
Against other Rust servers, where is Server name on in-game server list placed?
Over the last seven days, Server name on in-game server list records #13,824 for player hours: the top 62% of all ranked servers.
Schedules
On Server name on in-game server list, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.
On Server name on in-game server list, when do wipes occur?
The record of Server name on in-game server list's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 5 days 14 hours ago.
Settings
What settings and rules apply on Server name on in-game server list?
Gather rate for Server name on in-game server list: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map has Server name on in-game server list loaded?
Server name on in-game server list runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain Server name on in-game server list?
On Rust Graphs, Server name on in-game server list is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on Server name on in-game server list?
The game's server browser reads these tags from Server name on in-game server list: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join Server name on in-game server list?
Enter client.connect 91.223.88.88:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.