StatusLive Servers online11,688 Players56,552 Populated3,390 Wiped · 3 h97 Interval5 min Date28 OCT 2026

DWG RG-S13607Server sheetchecked 18d ago

nameserver

Offline 91.225.59.154:28015 checked 18d ago

moddedoxide
Connect
Players now 1/ 15 7% full
7-day average0peak –
Rank#13,607top 61%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on nameserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for nameserver, and is it up?

Last seen 18 days 16 hours ago; right now nameserver is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 9 October 2026 is when Rust Graphs first saw it.

In which location is nameserver hosted?

There is no region published by nameserver. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 91.225.59.154:28015.

What Rust version is recorded for nameserver?

Rust network protocol 2634 and build 167398 on Windows: that is what nameserver runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for nameserver?

No response from nameserver; the server was last seen 18 days 16 hours ago.

Against other Rust servers, where is nameserver placed?

Within the top 61% of all ranked servers: nameserver at #13,607 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for nameserver?

nameserver's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 18 days 17 hours ago the current world was made.

Rules and settings

Which settings does nameserver run, and what rules?

Gather rate for nameserver: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is nameserver played?

nameserver runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain nameserver?

These Rust Graphs lists include nameserver: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on nameserver?

gmrust (Game mode): Standard survival, as Rust plays; mp15 (Max players): The slot count is 15; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags nameserver publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is nameserver joined?

In Rust, press F1 and type client.connect 91.225.59.154:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp15
Max players The slot count is 15.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build 167398 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded