DWG RG-S5069Server sheetchecked 9m ago
BunnieBee's
Online 91.229.114.137:28083 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers, and #318 of the quad servers (top 38%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 43 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 02:42 UTC26d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for BunnieBee's, and is it up?
BunnieBee's is up at this moment. The uptime it reports puts the last restart at about 10 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 2 October 2026 is when Rust Graphs first saw it.
What does the recorded performance of BunnieBee's show?
Average server fps over the last 48 hours is 111; the lowest was 80. Counted at its highest: 73,859 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,630 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for BunnieBee's?
There is no region published by BunnieBee's, and its region code is us5. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 91.229.114.137:28083.
On which Rust version is BunnieBee's running?
Rust network protocol 2635 and build 168909 on Linux: that is what BunnieBee's runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on BunnieBee's?
Current player count on BunnieBee's: 0, of 100 slots. The seven-day mean is 0 players; the peak over the same period is 3. Averaged over the last 48 hours, the player count is highest at 22:00 UTC: 2 players.
Against other Rust servers, where is BunnieBee's placed?
Player hours over seven days place BunnieBee's at #5,069, within the top 23% of ranked servers. Within the quad group it places #318.
Schedules
What happens on BunnieBee's on the day of a wipe?
At their busiest, its recent wipes drew 3 players on average. At 43 hours after the latest wipe the crowd was at its peak.
On BunnieBee's, when do wipes occur?
The record of BunnieBee's's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 26 days 10 hours ago the current world was made.
Map and rules
What settings and rules apply on BunnieBee's?
No gather rate is stated in the name of BunnieBee's. A group tops out at 4 players (quad). softcore, Easier than standard, from Facepunch, and part of your loot is kept, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for BunnieBee's?
Size 3,500 with seed 2021: that is the procedural map BunnieBee's runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does BunnieBee's appear among the Rust Graphs lists and filters?
On Rust Graphs, BunnieBee's is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.
On BunnieBee's, what is meant by each tag?
gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp100 (Max players): The slot count is 100; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): us5 is the server's region code; ^s (Softcore): Facepunch's softcore mode: part of your inventory survives your death; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags BunnieBee's publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Which operator runs BunnieBee's?
A joinmyga.me hostname is published by BunnieBee's, as it is by 18 other servers we track; the same operator most likely runs them.
Joining the server
How is BunnieBee's joined?
Connect with client.connect 91.229.114.137:28083: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp100,ptrak,$rus5,v2635,^p,^s,gmsoftcore,cs168909,ts4,^o^z
Game
gmsoftcore
mp100
ts4
v2635
cs168909
ptrak
$rus5
Difficulty
^s
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.