StatusLive Servers online11,770 Players75,264 Populated3,495 Wiped · 3 h241 Interval5 min Date29 OCT 2026

DWG RG-S15276Server sheetchecked 8m ago

RR Physgun DEV

Online NA · uk1 194.69.160.15:28043 checked 8m ago

vanillamoddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,276top 69% · #1493 in NA
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Fig. 1Players on RR Physgun DEV
Fig. 2

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 09:12 UTC17d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average
41 / 100
02 31 / 50
03
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average
91 / 100
04
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average
7 / 150
05
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average
14 / 175
06
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average
6 / 90
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for RR Physgun DEV, and is it up?

Right now, RR Physgun DEV is recorded as online. The uptime it reports puts the last restart at about 17 days 11 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is RR Physgun DEV stable in the figures recorded?

Average server fps over the last 48 hours is 60; the lowest was 60. Counted at its highest: 16,442 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,696 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is RR Physgun DEV hosted?

The NA tag places RR Physgun DEV in North America, and its region code is uk1. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 194.69.160.15:28043 is its address.

What Rust version is recorded for RR Physgun DEV?

On Linux, RR Physgun DEV runs Rust network protocol 2634 and build 167584. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on RR Physgun DEV?

At the last refresh, RR Physgun DEV recorded 0 players across 100 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does RR Physgun DEV hold?

Across seven days, player hours give RR Physgun DEV #15,276 globally and #1,493 in North America, a top 69% position among ranked servers.

Schedules

What happens on RR Physgun DEV on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for RR Physgun DEV?

Too few wipes are on record for RR Physgun DEV to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 17 days 13 hours ago.

Rules and settings

Which settings does RR Physgun DEV run, and what rules?

No gather rate is stated in the name of RR Physgun DEV. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

Which map has RR Physgun DEV loaded?

Seed 1234567 and size 1,500 define the procedural map RR Physgun DEV generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does RR Physgun DEV appear among the Rust Graphs lists and filters?

These Rust Graphs lists include RR Physgun DEV: Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on RR Physgun DEV?

The game's server browser reads these tags from RR Physgun DEV: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167584 (Build): The game build is 167584; ptrak (Networking): Standard network layer: RakNet; $ruk1 (Region code): The region code recorded is uk1; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The browser's listing places it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Which operator runs RR Physgun DEV?

The same operator most likely runs RR Physgun DEV and 18 other servers we track, since all publish a joinmyga.me hostname.

Connect

How is RR Physgun DEV joined?

Connect with client.connect 194.69.160.15:28043: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2634,^z,^y,^v,NA,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167584
Build The game build is 167584.
ptrak
Networking Standard network layer: RakNet.
$ruk1
Region code The region code recorded is uk1.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded