StatusLive Servers online11,662 Players33,506 Populated2,814 Wiped · 3 h80 Interval5 min Date29 OCT 2026

DWG RG-S5008Server sheetchecked 11m ago

[EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C

Online 194.69.160.88:28015 checked 11m ago

monthly wipes moddedcarbonpve
Connect
Players now 0/ 100 0% full
7-day average0peak 4
Rank#5,008top 22%
Last wipe26d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Fig. 1Players on [EU] Rising World of Rust / Event / Skill...
Fig. 2

Server performance

02040608005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:07 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

Is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C online, and what uptime has been recorded?

[EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C is up at this moment. The uptime it reports puts the last restart at about 13 hours ago. 152 of 168 hours up over the last 7 full days, which is 90% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C perform, as measured?

The last 48 hours give an average of 59 server fps and a floor of 33. Counted at its highest: 89,864 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,841 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

With no region tag published, [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C has a name pointing to Europe; its region code is uk1. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 194.69.160.88:28015 is its address.

On which Rust version is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

At the last refresh, [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C recorded 0 players across 100 slots. Averaged across seven days, the player count is 0, with a peak of 4. The 48-hour peak falls at 16:00 UTC, averaging 2 players.

What rank has been recorded for [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

Within the top 22% of all ranked servers: [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C at #5,008 for player hours, seven days recorded.

Wipe times

What happens on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C on the day of a wipe?

At their busiest, its recent wipes drew 2 players on average. 31 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

The force wipe is the only wipe at [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 21 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Settings

What settings and rules apply on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

Gather rate for [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C: not stated in the name. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

Size 3,000 with seed 100: that is the procedural map [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

These Rust Graphs lists include [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

The game's server browser reads these tags from [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $ruk1 (Region code): Region code: uk1; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Who is the operator of [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

The same operator most likely runs [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C and 18 other servers we track, since all publish a joinmyga.me hostname.

Connect

How is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C joined?

Connect with client.connect 194.69.160.88:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2635,^z,^y,^p,^m,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$ruk1
Region code Region code: uk1.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded