DWG RG-S2440Server sheetchecked 8m ago
RGN 10x PvE [Events|Purge|Zombies|SkillTree]
Online NA · us5 91.229.114.137:28119 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 11% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 17:09 UTC, in 1h. Every Thursday at 17:09 UTC · high confidence
Coming wipes
- 1hThu 29 Oct, 17:09 UTC
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 14d 1hThu 12 Nov, 17:09 UTC
- 21d 1hThu 19 Nov, 17:09 UTC
- 28d 1hThu 26 Nov, 17:09 UTC
- 35d 3hThu 3 Dec, 19:00 UTCFW
- 42d 1hThu 10 Dec, 17:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:09 UTC6d ago | 7 | – | running | 1 |
| Thu 15 Oct, 17:09 UTC13d ago | 6 | held half | 7 days | 1 |
| Thu 8 Oct, 17:09 UTC20d ago | 5 | halved by day 6 | 7 days | 0 |
| Thu 1 Oct, 17:08 UTC FW27d ago | 8 | halved by day 4 | 7 days | 0 |
| Thu 24 Sep, 17:10 UTC34d ago | 5 | halved by day 6 | 7 days | 0 |
| Thu 17 Sep, 17:09 UTC41d ago | 6 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is RGN 10x PvE [Events|Purge|Zombies|SkillTree], and is it online now?
At this moment RGN 10x PvE [Events|Purge|Zombies|SkillTree] is online. Counted from its reported uptime, the last restart was about 1 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
Is RGN 10x PvE [Events|Purge|Zombies|SkillTree] stable in the figures recorded?
Average server fps over the last 48 hours is 57; the lowest was 15. Counted at its highest: 68,829 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,537 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
The NA tag places RGN 10x PvE [Events|Purge|Zombies|SkillTree] in North America, and its region code is us5. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 91.229.114.137:28119.
What Rust version is recorded for RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
On Linux, RGN 10x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
Current player count on RGN 10x PvE [Events|Purge|Zombies|SkillTree]: 0, of 100 slots. The seven-day mean is 2 players; the peak over the same period is 11. Over the last 48 hours the busiest hour was 02:00 UTC, at an average of 4 players.
Against other Rust servers, where is RGN 10x PvE [Events|Purge|Zombies|SkillTree] placed?
The same seven-day player-hour count places RGN 10x PvE [Events|Purge|Zombies|SkillTree] at #391 within North America, #2,440 across all ranked servers and in the top 11% of them.
Schedules
On RGN 10x PvE [Events|Purge|Zombies|SkillTree], what does the data show for wipe day?
The recent wipes averaged a busiest count of 6 players. 21 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 40% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 6.
What wipe schedule has been recorded for RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
The wipe rhythm at RGN 10x PvE [Events|Purge|Zombies|SkillTree] is every Thursday at 17:09 UTC. Thursday 29 October at 17:09 UTC is the date its next wipe is due. 6 days 22 hours ago the current world was made. Its tags give a wipe schedule of one wipe every two weeks.
Settings
Which rules and settings are recorded for RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
RGN 10x PvE [Events|Purge|Zombies|SkillTree] takes its gather rate from its name: 10x. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is RGN 10x PvE [Events|Purge|Zombies|SkillTree] played?
Seed 995727019 and size 3,000 define the procedural map RGN 10x PvE [Events|Purge|Zombies|SkillTree] generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: RustGamingNation Procedural.
Tags
On Rust Graphs, which lists and filters contain RGN 10x PvE [Events|Purge|Zombies|SkillTree]?
The Rust Graphs lists that carry RGN 10x PvE [Events|Purge|Zombies|SkillTree] are: 10x Rust servers, plotted, Modded Rust servers, PvE Rust servers, plotted, Rust zombie servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.
On RGN 10x PvE [Events|Purge|Zombies|SkillTree], what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): us5 is the server's region code; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The server browser lists it under North America are the tags RGN 10x PvE [Events|Purge|Zombies|SkillTree] publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is RGN 10x PvE [Events|Purge|Zombies|SkillTree] joined?
Connect with client.connect 91.229.114.137:28119: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://rustgamingnation.com/ is its website.
Server tags
Published as mp100,ptrak,$rus5,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$rus5
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
