StatusLive Servers online11,847 Players92,510 Populated3,855 Wiped · 3 h385 Interval5 min Date29 OCT 2026

DWG RG-S2440Server sheetchecked 8m ago

RGN 10x PvE [Events|Purge|Zombies|SkillTree]

Online NA · us5 91.229.114.137:28119 checked 8m ago

10x biweekly wipes moddedoxidepve
Connect
Players now 0/ 100 0% full
7-day average2peak 11
Rank#2,440top 11% · #391 in NA
Last wipe6d agobiweekly schedule
Next wipe1hThu 29 Oct, 17:09 UTC
Fig. 1

Players

AveragePeak
0246816:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on RGN 10x PvE [Events|Purge|Zombies|SkillTree]
Fig. 2

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:09 UTC, in 1h. Every Thursday at 17:09 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held40%else halves by day 6

Coming wipes

  1. 1hThu 29 Oct, 17:09 UTC
  2. 7d 3hThu 5 Nov, 19:00 UTCFW
  3. 14d 1hThu 12 Nov, 17:09 UTC
  4. 21d 1hThu 19 Nov, 17:09 UTC
  5. 28d 1hThu 26 Nov, 17:09 UTC
  6. 35d 3hThu 3 Dec, 19:00 UTCFW
  7. 42d 1hThu 10 Dec, 17:09 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 7, 21 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:09 UTC6d ago 7 – running 1
Thu 15 Oct, 17:09 UTC13d ago 6 held half 7 days 1
Thu 8 Oct, 17:09 UTC20d ago 5 halved by day 6 7 days 0
Thu 1 Oct, 17:08 UTC FW27d ago 8 halved by day 4 7 days 0
Thu 24 Sep, 17:10 UTC34d ago 5 halved by day 6 7 days 0
Thu 17 Sep, 17:09 UTC41d ago 6 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is RGN 10x PvE [Events|Purge|Zombies|SkillTree], and is it online now?

At this moment RGN 10x PvE [Events|Purge|Zombies|SkillTree] is online. Counted from its reported uptime, the last restart was about 1 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is RGN 10x PvE [Events|Purge|Zombies|SkillTree] stable in the figures recorded?

Average server fps over the last 48 hours is 57; the lowest was 15. Counted at its highest: 68,829 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,537 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

The NA tag places RGN 10x PvE [Events|Purge|Zombies|SkillTree] in North America, and its region code is us5. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 91.229.114.137:28119.

What Rust version is recorded for RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

On Linux, RGN 10x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

Current player count on RGN 10x PvE [Events|Purge|Zombies|SkillTree]: 0, of 100 slots. The seven-day mean is 2 players; the peak over the same period is 11. Over the last 48 hours the busiest hour was 02:00 UTC, at an average of 4 players.

Against other Rust servers, where is RGN 10x PvE [Events|Purge|Zombies|SkillTree] placed?

The same seven-day player-hour count places RGN 10x PvE [Events|Purge|Zombies|SkillTree] at #391 within North America, #2,440 across all ranked servers and in the top 11% of them.

Schedules

On RGN 10x PvE [Events|Purge|Zombies|SkillTree], what does the data show for wipe day?

The recent wipes averaged a busiest count of 6 players. 21 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 40% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 6.

What wipe schedule has been recorded for RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

The wipe rhythm at RGN 10x PvE [Events|Purge|Zombies|SkillTree] is every Thursday at 17:09 UTC. Thursday 29 October at 17:09 UTC is the date its next wipe is due. 6 days 22 hours ago the current world was made. Its tags give a wipe schedule of one wipe every two weeks.

Settings

Which rules and settings are recorded for RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

RGN 10x PvE [Events|Purge|Zombies|SkillTree] takes its gather rate from its name: 10x. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is RGN 10x PvE [Events|Purge|Zombies|SkillTree] played?

Seed 995727019 and size 3,000 define the procedural map RGN 10x PvE [Events|Purge|Zombies|SkillTree] generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: RustGamingNation Procedural.

Tags

On Rust Graphs, which lists and filters contain RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

The Rust Graphs lists that carry RGN 10x PvE [Events|Purge|Zombies|SkillTree] are: 10x Rust servers, plotted, Modded Rust servers, PvE Rust servers, plotted, Rust zombie servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

On RGN 10x PvE [Events|Purge|Zombies|SkillTree], what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): us5 is the server's region code; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The server browser lists it under North America are the tags RGN 10x PvE [Events|Purge|Zombies|SkillTree] publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is RGN 10x PvE [Events|Purge|Zombies|SkillTree] joined?

Connect with client.connect 91.229.114.137:28119: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://rustgamingnation.com/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus5
Region code us5 is the server's region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded