StatusLive Servers online11,767 Players80,614 Populated3,742 Wiped · 3 h151 Interval5 min Date28 OCT 2026

DWG RG-S15233Server sheetchecked 13m ago

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21

Online 91.229.114.185:28015 checked 13m ago

2x quad biweekly wipes vanillamoddedoxide
Connect
Players now 0/ 150 0% full
7-day average0peak 1
Rank#15,233top 68%
Last wipe6d agobiweekly schedule
Next wipe3hWed 28 Oct, 18:01 UTC
Fig. 1

Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Fig. 1Players on » ProjectGaming.gg | 2X Vanilla |...
Fig. 2

Server performance

01020304015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 68% of all ranked servers, and #617 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Wednesday 28 October, 18:01 UTC, in 3h. Every Wednesday at 18:01 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 3hWed 28 Oct, 18:01 UTC
  2. 7d 3hWed 4 Nov, 18:01 UTC
  3. 8d 4hThu 5 Nov, 19:00 UTCFW
  4. 14d 3hWed 11 Nov, 18:01 UTC
  5. 21d 3hWed 18 Nov, 18:01 UTC
  6. 28d 3hWed 25 Nov, 18:01 UTC
  7. 35d 3hWed 2 Dec, 18:01 UTC
  8. 36d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 18:01 UTC6d ago 1 – running 0
Wed 14 Oct, 18:02 UTC13d ago 1 halved by day 3 7 days 0
Wed 7 Oct, 18:20 UTC20d ago 0 – 7 days 0
Thu 1 Oct, 18:20 UTC FW26d ago 1 halved by day 1 6 days 0
Wed 30 Sep, 18:01 UTC27d ago 1 – 1 days 0
Wed 23 Sep, 18:01 UTC34d ago 0 – 7 days 0
Wed 16 Sep, 18:03 UTC41d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10quad · 2x · biweekly · 163 on average
109 / 200
02
AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPsNA · quad · 2x · biweekly · 2 on average
2 / 150
03
DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% UpkeepNA · quad · 2x · biweekly · 2 on average
1 / 200
04
[RU] MAALVI RUST | X2EU · quad · 2x · biweekly · 1 on average
1 / 100
05
Free Fields 2x | Noob FriendlyEU · quad · 2x · biweekly · 1 on average
0 / 100
06
The Green 2.0 | 2x, 1/4 Upkeep | Free Minis | Weather | No BP WNA · quad · 2x · biweekly · 3 on average
6 / 50
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21, and is it up?

Right now, » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 is recorded as online. About 6 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 stable in the figures recorded?

30 server fps on average over the last 48 hours, and never under 30. Counted at its highest: 58,824 entities, buildings, deployables and the rest of the world included. 2,679 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

There is no region published by » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 91.229.114.185:28015.

What Rust version is recorded for » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

On Linux, » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

Current player count on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21: 0, of 150 slots. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 13:00 UTC: 0 players.

What rank has been recorded for » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

Player hours over seven days place » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 at #15,233, within the top 68% of ranked servers. #617 against other quad servers.

Wipe times

What happens on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 2.

On » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21, when do wipes occur?

every Wednesday at 18:01 UTC is how » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 wipes. It is due to wipe next on Wednesday 28 October at 18:01 UTC. The world it runs now was made 6 days 20 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Map and rules

What settings and rules apply on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

The name records 2x gather for » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21. A group tops out at 4 players (quad). It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

On which map is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 played?

Size 3,500, custom, on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21: the map file is published and can be downloaded from this page.

Filters

Where does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 appear among the Rust Graphs lists and filters?

On Rust Graphs, » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 is placed in these lists: Servers with a 2x gather rate and Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

Which meaning is attached to each tag on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

The game's server browser reads these tags from » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21: gmrust (Game mode): Standard survival, as Rust plays; mp150 (Max players): Slots: 150; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; rustmaps (Custom tag): Set by the owner or a plugin, not by standard Rust. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Who is the operator of » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

A projectgaming.gg hostname is published by » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21, as it is by 7 other servers we track; the same operator most likely runs them.

Joining the server

What is the way to connect to » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

Enter client.connect 91.229.114.185:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/aQyFjvnPXx is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts4,^o^z,rustmaps

Game

gmrust
Game mode Standard survival, as Rust plays.
mp150
Max players Slots: 150.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Other

rustmaps
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded