StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h0 Interval5 min Date28 OCT 2026

DWG RG-S4123Server sheetchecked 3h ago

<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>

Online NA · us5 91.229.114.24:28075 checked 3h ago

vanillamoddedoxidepve
Connect
Players now 1/ 300 0% full
7-day average0peak 2
Rank#4,123top 19% · #694 in NA
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.511.5221:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ...
Fig. 2

Server performance

02040608021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers, top 37% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:09 UTC24d ago 2 – running 2
Thu 1 Oct, 18:38 UTC FW27d ago 2 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>, and is it online now?

At this moment <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is online. Counted from its reported uptime, the last restart was about 44 minutes ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> stable in the figures recorded?

The last 48 hours give an average of 51 server fps and a floor of 18. Counted at its highest: 168,013 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 14,770 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

Region code us5 applies to <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>, which carries the NA tag and is listed in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 91.229.114.24:28075 is its address.

On which Rust version is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> running?

On Linux, <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

1 of 300 slots on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 2. Over the last 48 hours the busiest hour was 22:00 UTC, at an average of 2 players.

What rank has been recorded for <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> also measures #694 in North America on the same seven-day player-hour count, at #4,123 globally and in the top 19% of ranked servers.

Wipe data

What happens on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> on the day of a wipe?

An average of 2 players was recorded at the busiest point of its recent wipes. 42 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

On <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>, when do wipes occur?

The record of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>'s wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 24 days 2 hours ago the current world was made.

Settings

Which rules and settings are recorded for <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

The name of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> records no gather rate. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

What is the map for <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

Seed 1337 and size 4,500 define the procedural map <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Tags

On Rust Graphs, which lists and filters contain <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

The Rust Graphs lists that carry <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> are: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

gmrust (Game mode): Standard survival, as Rust plays; mp300 (Max players): 300 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $rus5 (Region code): us5 is the server's region code; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): In the server browser it appears under North America; sc1 (Custom tag): A non-standard tag, set by the owner or a plugin are the tags <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> joined?

Connect with client.connect 91.229.114.24:28075: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp300,ptrak,$rus5,v2635,^p,^v,NA,gmrust,cs168909,sc1,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp300
Max players 300 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$rus5
Region code us5 is the server's region code.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America In the server browser it appears under North America.

Other

sc1
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded