StatusLive Servers online11,646 Players40,469 Populated2,963 Wiped · 3 h89 Interval5 min Date28 OCT 2026

DWG RG-S10104Server sheetchecked 6m ago

Rustanut

Online 91.229.114.45:28067 checked 6m ago

moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak 1
Rank#10,104top 45%
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75103:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Fig. 1Players on Rustanut
Fig. 2

Server performance

02040608003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 00:08 UTC24d ago 5 – running 2
Fri 2 Oct, 00:24 UTC26d ago 4 held half 2 days 0
Thu 1 Oct, 18:02 UTC FW26d ago 4 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Rustanut, and is it up?

At this moment Rustanut is online. The uptime it reports puts the last restart at about 14 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does Rustanut perform, as measured?

Average server fps over the last 48 hours is 54; the lowest was 49. Counted at its highest: 132,139 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 7,011 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Rustanut hosted?

A region code of us5 is published, but no region, by Rustanut. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 91.229.114.45:28067.

What Rust version is recorded for Rustanut?

On Linux, Rustanut runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Rustanut?

0 of 100 slots on Rustanut are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 19:00 UTC, averaging 1 players.

Against other Rust servers, where is Rustanut placed?

Over the last seven days, Rustanut records #10,104 for player hours: the top 45% of all ranked servers.

Wipe data

What is recorded on Rustanut on wipe day?

The recent wipes averaged a busiest count of 4 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

On Rustanut, when do wipes occur?

There is no next wipe to predict at Rustanut, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 24 days 2 hours ago the current world was made.

Settings

Which rules and settings are recorded for Rustanut?

Gather rate for Rustanut: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for Rustanut?

Rustanut runs a procedural map of size 4,500 with seed 403228380, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Rustanut appear among the Rust Graphs lists and filters?

On Rust Graphs, Rustanut is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Rustanut, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $rus5 (Region code): us5 is the server's region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Rustanut publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Rustanut joined?

Connect with client.connect 91.229.114.45:28067: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$rus5
Region code us5 is the server's region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded