StatusLive Servers online11,645 Players42,938 Populated3,029 Wiped · 3 h91 Interval5 min Date29 OCT 2026

DWG RG-S15338Server sheetchecked 12m ago

[NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs

Online NA · us5 91.229.114.45:28103 checked 12m ago

moddedcarbonpve
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,338top 69% · #1510 in NA
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on [NA] RustForge | Balanced PvE | Skills |...
Fig. 2

Server performance

02040608009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 19:43 UTC19d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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the same kind of game, then region, group limit, rate and wipes
01
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138 / 2000
02
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average
50 / 200
03
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average
28 / 200
04
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average
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05
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs online, and what uptime has been recorded?

At this moment [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs is online. The uptime it reports puts the last restart at about 8 days ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 23 September 2026.

What does the recorded performance of [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs show?

Average server fps over the last 48 hours is 60; the lowest was 60. Counted at its highest: 120,828 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,960 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs?

In North America, [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs appears with the NA tag; the region code given is us5. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 91.229.114.45:28103 is its address.

On which Rust version is [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs running?

On Linux, [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs?

Current player count on [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs: 0, of 100 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs hold?

[NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs also measures #1,510 in North America on the same seven-day player-hour count, at #15,338 globally and in the top 69% of ranked servers.

Wipe times

What happens on [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. 4 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs?

Too few wipes are on record for [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 19 days 12 hours ago the current world was made.

Rules and settings

What settings and rules apply on [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs?

The name of [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs records no gather rate. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs?

[NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs runs a procedural map of size 4,500 with seed 2147483647, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs are: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs?

The game's server browser reads these tags from [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): us5 is the server's region code; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs?

Connect with client.connect 91.229.114.45:28103: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2634,NA,^z,^y,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus5
Region code us5 is the server's region code.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded