DWG RG-S15126Server sheetchecked 44d ago
[TEST] QAZAQ FLOOD LAB - do not join
Offline 91.231.66.96:28115 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is [TEST] QAZAQ FLOOD LAB - do not join online, and what uptime has been recorded?
Last seen 44 days 1 hours ago; right now [TEST] QAZAQ FLOOD LAB - do not join is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
In which location is [TEST] QAZAQ FLOOD LAB - do not join hosted?
There is no region published by [TEST] QAZAQ FLOOD LAB - do not join. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 91.231.66.96:28115.
What Rust version is recorded for [TEST] QAZAQ FLOOD LAB - do not join?
Rust network protocol 2633 and build 163794 on Windows: that is what [TEST] QAZAQ FLOOD LAB - do not join runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on [TEST] QAZAQ FLOOD LAB - do not join?
The latest refresh records [TEST] QAZAQ FLOOD LAB - do not join as offline, last seen 44 days 1 hours ago.
What rank has been recorded for [TEST] QAZAQ FLOOD LAB - do not join?
Within the top – of all ranked servers: [TEST] QAZAQ FLOOD LAB - do not join at #15,126 for player hours, seven days recorded.
Schedules
On [TEST] QAZAQ FLOOD LAB - do not join, when do wipes occur?
Too few wipes are on record for [TEST] QAZAQ FLOOD LAB - do not join to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 44 days 12 hours ago the current world was made.
Rules and settings
What settings and rules apply on [TEST] QAZAQ FLOOD LAB - do not join?
Gather rate for [TEST] QAZAQ FLOOD LAB - do not join: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Lists and filters
On Rust Graphs, which lists and filters contain [TEST] QAZAQ FLOOD LAB - do not join?
On Rust Graphs, [TEST] QAZAQ FLOOD LAB - do not join is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On [TEST] QAZAQ FLOOD LAB - do not join, what is meant by each tag?
The game's server browser reads these tags from [TEST] QAZAQ FLOOD LAB - do not join: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): Build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is [TEST] QAZAQ FLOOD LAB - do not join joined?
Connect with client.connect 91.231.66.96:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp2
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.