StatusLive Servers online11,801 Players78,222 Populated3,772 Wiped · 3 h109 Interval5 min Date28 OCT 2026

DWG RG-S15323Server sheetchecked 1d ago

Rust Devblog 299 [No-Steam / Oxide]

Offline 91.235.145.236:28015 checked 1d ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123422:0023:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Devblog 299 [No-Steam / Oxide]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 157 on average
132 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average
128 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
148 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
117 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
33 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
33 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Rust Devblog 299 [No-Steam / Oxide], and is it online now?

Last seen 45 hours ago; right now Rust Devblog 299 [No-Steam / Oxide] is offline. 0 of 24 hours up over the last 1 full day, which is 0% of the time. The first sighting of it by Rust Graphs was on 26 October 2026.

In which location is Rust Devblog 299 [No-Steam / Oxide] hosted?

A region code of eu2 is published, but no region, by Rust Devblog 299 [No-Steam / Oxide]. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 91.235.145.236:28015.

What Rust version is recorded for Rust Devblog 299 [No-Steam / Oxide]?

The platform is Windows and the version is Rust network protocol 2594 and build 128111 on Rust Devblog 299 [No-Steam / Oxide]. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Rust Devblog 299 [No-Steam / Oxide]?

Rust Devblog 299 [No-Steam / Oxide] is not responding at the latest refresh; the last record of it online is 45 hours ago. The seven-day mean on this server is 0 players.

Against other Rust servers, where is Rust Devblog 299 [No-Steam / Oxide] placed?

Player hours over seven days place Rust Devblog 299 [No-Steam / Oxide] at #15,323, within the top 69% of ranked servers.

Wipe times

Which times and days are wipes plotted at on Rust Devblog 299 [No-Steam / Oxide]?

The record of Rust Devblog 299 [No-Steam / Oxide]'s wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 2 days 10 hours ago.

Settings

Which rules and settings are recorded for Rust Devblog 299 [No-Steam / Oxide]?

No gather rate is stated in the name of Rust Devblog 299 [No-Steam / Oxide]. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is off.

Which map has Rust Devblog 299 [No-Steam / Oxide] loaded?

Rust Devblog 299 [No-Steam / Oxide] runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Rust Devblog 299 [No-Steam / Oxide]?

The Rust Graphs lists that carry Rust Devblog 299 [No-Steam / Oxide] are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

On Rust Devblog 299 [No-Steam / Oxide], what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2594 (Protocol): Your game must match protocol 2594 to join; cs128111 (Build): The game build is 128111; ptrak (Networking): The network layer is RakNet, the game's standard; $reu2 (Region code): Region code: eu2; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Rust Devblog 299 [No-Steam / Oxide] publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Rust Devblog 299 [No-Steam / Oxide]?

Connect with client.connect 91.235.145.236:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$reu2,v2594,gmrust,cs128111,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2594
Protocol Your game must match protocol 2594 to join.
cs128111
Build The game build is 128111.
ptrak
Networking The network layer is RakNet, the game's standard.
$reu2
Region code Region code: eu2.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded