DWG RG-S15323Server sheetchecked 1d ago
Rust Devblog 299 [No-Steam / Oxide]
Offline 91.235.145.236:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Rust Devblog 299 [No-Steam / Oxide], and is it online now?
Last seen 45 hours ago; right now Rust Devblog 299 [No-Steam / Oxide] is offline. 0 of 24 hours up over the last 1 full day, which is 0% of the time. The first sighting of it by Rust Graphs was on 26 October 2026.
In which location is Rust Devblog 299 [No-Steam / Oxide] hosted?
A region code of eu2 is published, but no region, by Rust Devblog 299 [No-Steam / Oxide]. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 91.235.145.236:28015.
What Rust version is recorded for Rust Devblog 299 [No-Steam / Oxide]?
The platform is Windows and the version is Rust network protocol 2594 and build 128111 on Rust Devblog 299 [No-Steam / Oxide]. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on Rust Devblog 299 [No-Steam / Oxide]?
Rust Devblog 299 [No-Steam / Oxide] is not responding at the latest refresh; the last record of it online is 45 hours ago. The seven-day mean on this server is 0 players.
Against other Rust servers, where is Rust Devblog 299 [No-Steam / Oxide] placed?
Player hours over seven days place Rust Devblog 299 [No-Steam / Oxide] at #15,323, within the top 69% of ranked servers.
Wipe times
Which times and days are wipes plotted at on Rust Devblog 299 [No-Steam / Oxide]?
The record of Rust Devblog 299 [No-Steam / Oxide]'s wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 2 days 10 hours ago.
Settings
Which rules and settings are recorded for Rust Devblog 299 [No-Steam / Oxide]?
No gather rate is stated in the name of Rust Devblog 299 [No-Steam / Oxide]. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is off.
Which map has Rust Devblog 299 [No-Steam / Oxide] loaded?
Rust Devblog 299 [No-Steam / Oxide] runs a procedural map, which the game generates.
Filters
On Rust Graphs, which lists and filters contain Rust Devblog 299 [No-Steam / Oxide]?
The Rust Graphs lists that carry Rust Devblog 299 [No-Steam / Oxide] are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
On Rust Devblog 299 [No-Steam / Oxide], what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2594 (Protocol): Your game must match protocol 2594 to join; cs128111 (Build): The game build is 128111; ptrak (Networking): The network layer is RakNet, the game's standard; $reu2 (Region code): Region code: eu2; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Rust Devblog 299 [No-Steam / Oxide] publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to Rust Devblog 299 [No-Steam / Oxide]?
Connect with client.connect 91.235.145.236:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$reu2,v2594,gmrust,cs128111,ts8,^o^z
Game
gmrust
mp50
ts8
v2594
cs128111
ptrak
$reu2
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.