StatusLive Servers online11,635 Players30,176 Populated2,756 Wiped · 3 h70 Interval5 min Date29 OCT 2026

DWG RG-S0286Server sheetchecked 10m ago

DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP

Online 91.244.197.135:28015 checked 10m ago

weekly wipes moddedoxide
Connect
Players now 16/ 250 6% full
7-day average67peak 178
Rank#286top 1%
Last wipe1d agoweekly schedule
Next wipe21hFri 30 Oct, 03:03 UTC
Fig. 1

Players

AveragePeakWipe
05010015020006:0015:0000:0008:0017:0003:00Wiped Wed 28 Oct, 03:03 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on DOGFIGHT 2 |...
Fig. 2

Server performance

Server fpsWipe
02040608006:0015:0000:0008:0017:0003:00Wiped Wed 28 Oct, 03:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

a steady gap

Next wipe Friday 30 October, 03:03 UTC, in 21h. Every 2 days · medium confidence

usual gap1 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak146players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 21hFri 30 Oct, 03:03 UTC
  2. 2d 21hSun 1 Nov, 03:03 UTC
  3. 4d 21hTue 3 Nov, 03:03 UTC
  4. 7d 13hThu 5 Nov, 19:00 UTCFW
  5. 8d 21hSat 7 Nov, 03:03 UTC
  6. 10d 21hMon 9 Nov, 03:03 UTC
  7. 12d 21hWed 11 Nov, 03:03 UTC
  8. 14d 21hFri 13 Nov, 03:03 UTC

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctThu 22 Oct
050100150200+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 152, 11 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 03:03 UTC1d ago – – running 20
Mon 26 Oct, 03:04 UTC3d ago 152 held half 2 days 11
Sat 24 Oct, 03:04 UTC5d ago 158 held half 2 days 5
Thu 22 Oct, 03:04 UTC7d ago 129+3 queue held half 2 days 9
Wed 21 Oct, 03:03 UTC8d ago 129+3 queue – 1 days 1
Tue 20 Oct, 03:03 UTC9d ago 84 – 1 days 0
Mon 19 Oct, 03:04 UTC10d ago 96 – 1 days 6
Sun 18 Oct, 09:38 UTC10d ago 99 – 0.7 days 6
Sat 17 Oct, 18:05 UTC11d ago 99 – 0.6 days 72
Sat 17 Oct, 03:04 UTC12d ago 99 – 0.6 days 10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
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02
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03 3 / 50
04 301 / 300
05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP, and is it up?

Right now, DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is recorded as online. The uptime it reports puts the last restart at about 6 hours ago. 160 of 168 hours up over the last 7 full days, which is 95% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP show?

The last 48 hours give an average of 58 server fps and a floor of 38. Counted at its highest: 17,500 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,315 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP hosted?

No region is published by DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 91.244.197.135:28015 is its address.

On which Rust version is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

Current player count on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP: 16, of 250 slots. Averaged across seven days, the player count is 67, with a peak of 178. Over the last 48 hours the busiest hour was 13:00 UTC, at an average of 156 players.

Against other Rust servers, where is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP placed?

Player hours over seven days place DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP at #286, within the top 1% of ranked servers.

Schedules

What is recorded on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP on wipe day?

An average of 146 players was recorded at the busiest point of its recent wipes. 11 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

Which times and days are wipes plotted at on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

The recent wipes at DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP have come about every 1 days. It is due to wipe next on Friday 30 October at 03:03 UTC. 26 hours ago the current world was made. Its tags give a wipe schedule of one wipe a week.

Map and rules

Which rules and settings are recorded for DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

Gather rate for DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP: not stated in the name. The group limit is 30 players. It runs the minigames & battle royale game mode, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP loaded?

Size 6,000 with seed 1337: that is the procedural map DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: DOGFIGHT 2.0.

Lists and filters

Where does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP are: Modded Rust servers, Rust aim training servers, listed live and Rust battlefield servers. These filters on the server list return it: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Players now: At least 10; Average players: 50+ on average.

On DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP, what is meant by each tag?

The game's server browser reads these tags from DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP: gmrust (Game mode): Standard survival, as Rust plays; mp250 (Max players): Slots: 250; ts30 (Group limit): Teams hold no more than 30; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^w (Weekly): Every week it wipes; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP; loot is given to you; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; modded (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Which operator runs DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

A dogfight.online hostname is published by DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP, as it is by 2 other servers we track; the same operator most likely runs them.

Connect

What is the way to connect to DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

In Rust, press F1 and type client.connect 91.244.197.135:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://t.me/dogfightonline.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^w,^e,^d,^i,gmrust,cs168909,ts30,^o^z,modded

Game

gmrust
Game mode Standard survival, as Rust plays.
mp250
Max players Slots: 250.
ts30
Group limit Teams hold no more than 30.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly Every week it wipes.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP; loot is given to you.
^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.
modded
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded