StatusLive Servers online11,802 Players69,058 Populated3,653 Wiped · 3 h129 Interval5 min Date28 OCT 2026

DWG RG-S15348Server sheetchecked 4d ago

RandomRaids local test

Offline 91.244.71.120:28115 checked 4d ago

moddedoxide
Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,348top 69%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RandomRaids local test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 08:06 UTC10d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is RandomRaids local test, and is it online now?

Last seen 4 days 15 hours ago; right now RandomRaids local test is offline. For the last 7 full days the record is 1 of 168 hours up, 1% of the time. First seen by Rust Graphs on 17 October 2026.

What location is recorded for RandomRaids local test?

There is no region published by RandomRaids local test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 91.244.71.120:28115.

What Rust version is recorded for RandomRaids local test?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on RandomRaids local test. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on RandomRaids local test?

RandomRaids local test is not responding at the latest refresh; the last record of it online is 4 days 15 hours ago. Averaged across seven days, the player count is 0.

What rank has been recorded for RandomRaids local test?

Over the last seven days, RandomRaids local test records #15,348 for player hours: the top 69% of all ranked servers.

Schedules

On RandomRaids local test, when do wipes occur?

RandomRaids local test's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 10 days 13 hours ago the current world was made.

Settings

Which rules and settings are recorded for RandomRaids local test?

No gather rate is stated in the name of RandomRaids local test. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is RandomRaids local test played?

A procedural map, generated by the game, is what RandomRaids local test runs.

Filters

On Rust Graphs, which lists and filters contain RandomRaids local test?

On Rust Graphs, RandomRaids local test is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on RandomRaids local test?

The game's server browser reads these tags from RandomRaids local test: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to RandomRaids local test?

Connect with client.connect 91.244.71.120:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players The slot count is 2.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded