DWG RG-S15348Server sheetchecked 4d ago
RandomRaids local test
Offline 91.244.71.120:28115 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 08:06 UTC10d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is RandomRaids local test, and is it online now?
Last seen 4 days 15 hours ago; right now RandomRaids local test is offline. For the last 7 full days the record is 1 of 168 hours up, 1% of the time. First seen by Rust Graphs on 17 October 2026.
What location is recorded for RandomRaids local test?
There is no region published by RandomRaids local test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 91.244.71.120:28115.
What Rust version is recorded for RandomRaids local test?
The platform is Windows and the version is Rust network protocol 2634 and build 167781 on RandomRaids local test. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on RandomRaids local test?
RandomRaids local test is not responding at the latest refresh; the last record of it online is 4 days 15 hours ago. Averaged across seven days, the player count is 0.
What rank has been recorded for RandomRaids local test?
Over the last seven days, RandomRaids local test records #15,348 for player hours: the top 69% of all ranked servers.
Schedules
On RandomRaids local test, when do wipes occur?
RandomRaids local test's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 10 days 13 hours ago the current world was made.
Settings
Which rules and settings are recorded for RandomRaids local test?
No gather rate is stated in the name of RandomRaids local test. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is RandomRaids local test played?
A procedural map, generated by the game, is what RandomRaids local test runs.
Filters
On Rust Graphs, which lists and filters contain RandomRaids local test?
On Rust Graphs, RandomRaids local test is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on RandomRaids local test?
The game's server browser reads these tags from RandomRaids local test: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to RandomRaids local test?
Connect with client.connect 91.244.71.120:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.