StatusLive Servers online11,595 Players34,229 Populated2,837 Wiped · 3 h65 Interval5 min Date28 OCT 2026

DWG RG-S3911Server sheetchecked 7h ago

CSL LiveTest

Offline 91.245.44.75:28380 checked 7h ago

moddedoxide
Connect
Players now 1/ 10 10% full
7-day average1peak 4
Rank#3,911top 18%
No wipesresets11 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
00.250.50.75105:0013:0021:0005:0013:0021:00

Hourly average and peak, UTC.

Fig. 1Players on CSL LiveTest
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 01:38 UTC2d ago – – – 1
Mon 26 Oct, 01:18 UTC2d ago – – – 1
Mon 26 Oct, 00:55 UTC2d ago – – – 1
Sat 24 Oct, 16:49 UTC3d ago – – – 1
Sat 24 Oct, 16:20 UTC3d ago – – – 1
Sat 24 Oct, 16:05 UTC3d ago – – – 1
Sat 24 Oct, 13:18 UTC3d ago – – – 1
Sat 24 Oct, 13:04 UTC3d ago – – – 1
Sat 24 Oct, 12:58 UTC3d ago – – – 1
Fri 23 Oct, 06:14 UTC4d ago – – – 0
Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10EU · groups of 8+ · weekly · 117 on average
18 / 300
02
EU Hub 01EU · groups of 1000+ · 22 on average
11 / 3300
03
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average
1 / 50
04
A Shockbyte Rust Servergroups of 8+ · 2 on average
1 / 40
05
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 28.10EU · groups of 8+ · monthly · 2 on average
4 / 300
06 2 / 500
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for CSL LiveTest, and is it up?

CSL LiveTest is offline at this moment; 7 hours ago is when it was last seen. 118 of 120 hours up over the last 5 full days, which is 98% of the time. First seen by Rust Graphs on 22 October 2026.

In which location is CSL LiveTest hosted?

No region is published by CSL LiveTest. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 91.245.44.75:28380.

What Rust version is recorded for CSL LiveTest?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on CSL LiveTest. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for CSL LiveTest?

The latest refresh records CSL LiveTest as offline, last seen 7 hours ago. Averaged across seven days, the player count is 1, with a peak of 4. Over the last 48 hours the busiest hour was 15:00 UTC, at an average of 1 players.

Against other Rust servers, where is CSL LiveTest placed?

Over the last seven days, CSL LiveTest records #3,911 for player hours: the top 18% of all ranked servers.

Wipe data

What wipe schedule has been recorded for CSL LiveTest?

No wipe schedule is kept for CSL LiveTest. The world is replaced every few hours, and such resets are not wipes.

Map and rules

Which rules and settings are recorded for CSL LiveTest?

Gather rate for CSL LiveTest: not stated in the name. 1000 players is the published group limit. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is off: that is Valve's anti-cheat.

Tags

Where does CSL LiveTest appear among the Rust Graphs lists and filters?

On Rust Graphs, CSL LiveTest is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

On CSL LiveTest, what is meant by each tag?

Tags published by CSL LiveTest, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts1000 (Group limit): The team limit is 1000; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; sc1 (Custom tag): Set by the owner or a plugin, not by standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is CSL LiveTest joined?

In Rust, press F1 and type client.connect 91.245.44.75:28380 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,sc1,ts1000,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts1000
Group limit The team limit is 1000.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Other

sc1
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded