DWG RG-S8270Server sheetchecked 7m ago
Dantor PVE Server
Online 91.47.117.61:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Dantor PVE Server, and is it online now?
At this moment Dantor PVE Server is online. The uptime it reports puts the last restart at about 41 hours ago. 96 of 96 hours up over the last 4 full days, which is 100% of the time. On 23 October 2026 is when Rust Graphs first saw it.
Is Dantor PVE Server stable in the figures recorded?
63 server fps on average over the last 48 hours, and never under 39. Counted at its highest: 67,874 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,859 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Dantor PVE Server?
A region is not published by Dantor PVE Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 91.47.117.61:28015.
On which Rust version is Dantor PVE Server running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Dantor PVE Server. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for Dantor PVE Server?
Current player count on Dantor PVE Server: 0, of 50 slots. Averaged across seven days, the player count is 0, with a peak of 2. The 48-hour peak falls at 22:00 UTC, averaging 0 players.
In the rankings, which position does Dantor PVE Server hold?
Within the top 37% of all ranked servers: Dantor PVE Server at #8,270 for player hours, seven days recorded.
Schedules
Which times and days are wipes plotted at on Dantor PVE Server?
The record of Dantor PVE Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 7 days ago.
Map and rules
Which settings does Dantor PVE Server run, and what rules?
The name of Dantor PVE Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for Dantor PVE Server?
Seed 52354368 and size 3,500 define the procedural map Dantor PVE Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does Dantor PVE Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Dantor PVE Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On Dantor PVE Server, what is meant by each tag?
Tags published by Dantor PVE Server, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to Dantor PVE Server?
Connect with client.connect 91.47.117.61:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.