StatusLive Servers online11,691 Players58,743 Populated3,438 Wiped · 3 h104 Interval5 min Date28 OCT 2026

DWG RG-S13372Server sheetchecked 33d ago

MCK-Home Stage

Offline 91.48.254.190:28015 checked 33d ago

moddedcarbon
Connect
Players now 1/ 5 20% full
7-day average0peak –
Rank#13,372top 61%
Last wipe33d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on MCK-Home Stage
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is MCK-Home Stage, and is it online now?

The current state of MCK-Home Stage is offline, with the last sighting 33 days 19 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 24 September 2026.

In which location is MCK-Home Stage hosted?

There is no region published by MCK-Home Stage. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 91.48.254.190:28015 is its address.

On which Rust version is MCK-Home Stage running?

The platform is Windows and the version is Rust network protocol 2634 and build 165625 on MCK-Home Stage. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on MCK-Home Stage?

No response from MCK-Home Stage; the server was last seen 33 days 19 hours ago.

What rank has been recorded for MCK-Home Stage?

Player hours over seven days place MCK-Home Stage at #13,372, within the top 61% of ranked servers.

Schedules

What wipe schedule has been recorded for MCK-Home Stage?

Too few wipes are on record for MCK-Home Stage to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 33 days 21 hours ago the current world was made.

Settings

Which settings does MCK-Home Stage run, and what rules?

Gather rate for MCK-Home Stage: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is MCK-Home Stage played?

A procedural map, generated by the game, is what MCK-Home Stage runs.

Tags

Where does MCK-Home Stage appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry MCK-Home Stage are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On MCK-Home Stage, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs165625 (Build): The game build is 165625; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon are the tags MCK-Home Stage publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is MCK-Home Stage joined?

Connect with client.connect 91.48.254.190:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs165625,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players Slots: 5.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs165625
Build The game build is 165625.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded