DWG RG-S15264Server sheetchecked 5d ago
Ricky's Test Server
Offline 91.55.34.212:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:49 UTC5d ago | 1 | – | running | 0 |
| Wed 14 Oct, 20:29 UTC13d ago | 1 | halved by day 2 | 8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Ricky's Test Server, and is it online now?
Ricky's Test Server is offline at this moment; 5 days 5 hours ago is when it was last seen. 4 of 168 hours up over the last 7 full days, which is 2% of the time. On 14 October 2026 is when Rust Graphs first saw it.
In which location is Ricky's Test Server hosted?
No region is published by Ricky's Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 91.55.34.212:28015 is its address.
On which Rust version is Ricky's Test Server running?
Rust network protocol 2635 and build 168909 on Windows: that is what Ricky's Test Server runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on Ricky's Test Server?
The latest refresh records Ricky's Test Server as offline, last seen 5 days 5 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.
What rank has been recorded for Ricky's Test Server?
Within the top 69% of all ranked servers: Ricky's Test Server at #15,264 for player hours, seven days recorded.
Schedules
What happens on Ricky's Test Server on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. At 2 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.
Which times and days are wipes plotted at on Ricky's Test Server?
Too few wipes are on record for Ricky's Test Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 5 days 8 hours ago.
Settings
Which settings does Ricky's Test Server run, and what rules?
The name of Ricky's Test Server records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has Ricky's Test Server loaded?
A procedural map, generated by the game, is what Ricky's Test Server runs.
Filters
On Rust Graphs, which lists and filters contain Ricky's Test Server?
These Rust Graphs lists include Ricky's Test Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
On Ricky's Test Server, what is meant by each tag?
Tags published by Ricky's Test Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to Ricky's Test Server?
In Rust, press F1 and type client.connect 91.55.34.212:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.