StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h129 Interval5 min Date28 OCT 2026

DWG RG-S15106Server sheetchecked 13d ago

Local Creative Server

Offline 91.65.247.16:28015 checked 13d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,106top 70%
Last wipe56d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Creative Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03 269 / 999
04 76 / 999
05 35 / 150
06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Local Creative Server, and is it online now?

Local Creative Server is offline at this moment; 13 days 3 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is Local Creative Server hosted?

There is no region published by Local Creative Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 91.65.247.16:28015.

What Rust version is recorded for Local Creative Server?

On Linux, Local Creative Server runs Rust network protocol 2632 and build 162434. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on Local Creative Server?

No response from Local Creative Server; the server was last seen 13 days 3 hours ago.

What rank has been recorded for Local Creative Server?

Player hours over seven days place Local Creative Server at #15,106, within the top 70% of ranked servers.

Wipe times

Which times and days are wipes plotted at on Local Creative Server?

Local Creative Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 56 days 4 hours ago.

Settings

Which rules and settings are recorded for Local Creative Server?

Gather rate for Local Creative Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for Local Creative Server?

Local Creative Server runs a procedural map, which the game generates.

Lists and filters

Where does Local Creative Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Local Creative Server are: Rust build servers, plotted live, Rust community servers, plotted and Rust creative servers. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Local Creative Server?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): To join, your game must be on protocol 2632; cs162434 (Build): Build: 162434; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags Local Creative Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to Local Creative Server?

In Rust, press F1 and type client.connect 91.65.247.16:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2632
Protocol To join, your game must be on protocol 2632.
cs162434
Build Build: 162434.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded