StatusLive Servers online11,672 Players34,284 Populated2,842 Wiped · 3 h85 Interval5 min Date29 OCT 2026

DWG RG-S15358Server sheetchecked 7h ago

TEST SERVER

Offline 91.83.37.21:28015 checked 7h ago

moddedoxide
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,358top 69%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEST SERVER
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

Is TEST SERVER online, and what uptime has been recorded?

The current state of TEST SERVER is offline, with the last sighting 7 hours ago. 1 of 72 hours up over the last 3 full days, which is 1% of the time. The first sighting of it by Rust Graphs was on 25 October 2026.

What location is recorded for TEST SERVER?

No region is published by TEST SERVER. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 91.83.37.21:28015 is its address.

On which Rust version is TEST SERVER running?

Rust network protocol 2635 and build 168909 on Windows: that is what TEST SERVER runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for TEST SERVER?

No response from TEST SERVER; the server was last seen 7 hours ago. Averaged across seven days, the player count is 0.

What rank has been recorded for TEST SERVER?

Within the top 69% of all ranked servers: TEST SERVER at #15,358 for player hours, seven days recorded.

Wipe times

On TEST SERVER, when do wipes occur?

The record of TEST SERVER's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 11 days 15 hours ago the current world was made.

Map and rules

What settings and rules apply on TEST SERVER?

Gather rate for TEST SERVER: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is off.

What is the map for TEST SERVER?

TEST SERVER runs a procedural map, which the game generates.

Tags

Where does TEST SERVER appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry TEST SERVER are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On TEST SERVER, what is meant by each tag?

The game's server browser reads these tags from TEST SERVER: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join TEST SERVER?

Connect with client.connect 91.83.37.21:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players Slots: 1.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded