DWG RG-S5526Server sheetchecked 11m ago
BYYYYYYSTEEER
Online 91.84.97.82:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:31 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for BYYYYYYSTEEER, and is it up?
At this moment BYYYYYYSTEEER is online. About 5 days 13 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does BYYYYYYSTEEER perform, as measured?
The last 48 hours give an average of 20 server fps and a floor of 20. Counted at its highest: 94,949 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,040 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for BYYYYYYSTEEER?
A region is not published by BYYYYYYSTEEER. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 91.84.97.82:28015.
What Rust version is recorded for BYYYYYYSTEEER?
Rust network protocol 2635 and build 168909 on Linux: that is what BYYYYYYSTEEER runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on BYYYYYYSTEEER?
Current player count on BYYYYYYSTEEER: 0, of 32 slots. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 13:00 UTC, at an average of 1 players.
What rank has been recorded for BYYYYYYSTEEER?
Over the last seven days, BYYYYYYSTEEER records #5,526 for player hours: the top 25% of all ranked servers.
Wipe data
What happens on BYYYYYYSTEEER on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on BYYYYYYSTEEER?
Once a month, with the force wipe, is when BYYYYYYSTEEER wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 5 hours ago the current world was made.
Map and rules
Which settings does BYYYYYYSTEEER run, and what rules?
The name of BYYYYYYSTEEER records no gather rate. 123 players per group at most. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is off: that is Valve's anti-cheat.
What is the map for BYYYYYYSTEEER?
Size 4,000 with seed 1: that is the procedural map BYYYYYYSTEEER runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain BYYYYYYSTEEER?
These Rust Graphs lists include BYYYYYYSTEEER: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On BYYYYYYSTEEER, what is meant by each tag?
Tags published by BYYYYYYSTEEER, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp32 (Max players): 32 player slots; ts123 (Group limit): Teams hold no more than 123; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to BYYYYYYSTEEER?
Connect with client.connect 91.84.97.82:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://byster.one/en.
Server tags
Published as mp32,ptrak,$r?,v2635,gmrust,cs168909,ts123,^z,^y
Game
gmrust
mp32
ts123
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.