StatusLive Servers online11,766 Players66,169 Populated3,487 Wiped · 3 h192 Interval5 min Date29 OCT 2026

DWG RG-S4792Server sheetchecked 7m ago

Dutch WildLands PVE | Raidable Bases | Events | SkillTree

Online 91.98.186.106:28080 checked 7m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 3
Rank#4,792top 22%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.511.5213:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Fig. 1Players on Dutch WildLands PVE | Raidable Bases |...
Fig. 2

Server performance

025507510013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Mon 12 OctWed 7 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 21:44 UTC16d ago 2 – running 1
Wed 7 Oct, 19:13 UTC21d ago 2 halved by day 2 5.1 days 0
Sat 3 Oct, 17:07 UTC25d ago 2 held half 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

Is Dutch WildLands PVE | Raidable Bases | Events | SkillTree online, and what uptime has been recorded?

At this moment Dutch WildLands PVE | Raidable Bases | Events | SkillTree is online. Counted from its reported uptime, the last restart was about 5 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is Dutch WildLands PVE | Raidable Bases | Events | SkillTree stable in the figures recorded?

Average server fps over the last 48 hours is 60; the lowest was 43. Counted at its highest: 128,764 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,225 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

There is no region published by Dutch WildLands PVE | Raidable Bases | Events | SkillTree. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 91.98.186.106:28080.

On which Rust version is Dutch WildLands PVE | Raidable Bases | Events | SkillTree running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Dutch WildLands PVE | Raidable Bases | Events | SkillTree. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

0 of 50 slots on Dutch WildLands PVE | Raidable Bases | Events | SkillTree are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 3. Over the last 48 hours the busiest hour was 21:00 UTC, at an average of 2 players.

What rank has been recorded for Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

Within the top 22% of all ranked servers: Dutch WildLands PVE | Raidable Bases | Events | SkillTree at #4,792 for player hours, seven days recorded.

Wipe times

What happens on Dutch WildLands PVE | Raidable Bases | Events | SkillTree on the day of a wipe?

The recent wipes averaged a busiest count of 2 players. 18 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases the crowd was below half by day 2.

On Dutch WildLands PVE | Raidable Bases | Events | SkillTree, when do wipes occur?

No next wipe can be predicted for Dutch WildLands PVE | Raidable Bases | Events | SkillTree: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 16 days 14 hours ago.

Settings

Which rules and settings are recorded for Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

No gather rate is stated in the name of Dutch WildLands PVE | Raidable Bases | Events | SkillTree. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Dutch WildLands PVE | Raidable Bases | Events | SkillTree played?

Seed 603079722 and size 4,250 define the procedural map Dutch WildLands PVE | Raidable Bases | Events | SkillTree generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Dutch WildLands PVE | Raidable Bases | Events | SkillTree appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Dutch WildLands PVE | Raidable Bases | Events | SkillTree: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

Tags published by Dutch WildLands PVE | Raidable Bases | Events | SkillTree, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Dutch WildLands PVE | Raidable Bases | Events | SkillTree joined?

Connect with client.connect 91.98.186.106:28080: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/C3A7zgvmn9.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded