DWG RG-S15190Server sheetchecked 8m ago
24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly
Online 91.99.37.118:27033 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers, and #515 of the trio servers (top 82%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 17:09 UTC, in 5d 12h. Every Tuesday at 17:09 UTC · high confidence
Coming wipes
- 5d 12hTue 3 Nov, 17:09 UTC
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 12d 12hTue 10 Nov, 17:09 UTC
- 19d 12hTue 17 Nov, 17:09 UTC
- 26d 12hTue 24 Nov, 17:09 UTC
- 33d 12hTue 1 Dec, 17:09 UTC
- 35d 14hThu 3 Dec, 19:00 UTCFW
- 40d 12hTue 8 Dec, 17:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 17:09 UTC1d ago | – | – | running | 0 |
| Tue 20 Oct, 17:08 UTC8d ago | 1 | halved by day 2 | 7 days | 0 |
| Tue 13 Oct, 17:07 UTC15d ago | 1 | halved by day 2 | 7 days | 0 |
| Tue 6 Oct, 15:45 UTC22d ago | 1 | halved by day 1 | 7.1 days | 0 |
| Tue 29 Sep, 17:13 UTC29d ago | 1 | halved by day 1 | 6.9 days | 0 |
| Tue 22 Sep, 17:08 UTC36d ago | 1 | halved by day 1 | 7 days | 0 |
| Tue 15 Sep, 17:07 UTC43d ago | 1 | halved by day 1 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly, and is it up?
At this moment 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly is online. About 34 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What does the recorded performance of 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly show?
The last 48 hours give an average of 135 server fps and a floor of 86. Counted at its highest: 146,015 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,777 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?
A region is not published by 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 91.99.37.118:27033.
On which Rust version is 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?
Current player count on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly: 0, of 150 slots. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 18:00 UTC, at an average of 0 players.
What rank has been recorded for 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?
Over the last seven days, 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly records #15,190 for player hours: the top 68% of all ranked servers. Within the trio group it places #515.
Schedules
On 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly, what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. At 28 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 1 the crowd had fallen below half on the wipes where it did not hold.
On 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly, when do wipes occur?
The wipe rhythm at 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly is every Tuesday at 17:09 UTC. It is due to wipe next on Tuesday 3 November at 17:09 UTC. 35 hours ago the current world was made. The tags state a weekly wipe schedule.
Settings
What settings and rules apply on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?
2x gather is stated in the name of 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly. 3 players per group at most (trio). It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly played?
24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly runs a procedural map of size 5,000 with seed 77462768, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly are: Servers with a 2x gather rate, Modded Rust servers and Trio Rust servers, plotted live. These filters on the server list return it: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
Which meaning is attached to each tag on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?
Tags published by 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp150 (Max players): The slot count is 150; ts3 (Group limit): Teams hold no more than 3; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe occurs every week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?
Enter client.connect 91.99.37.118:27033 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://alpha.24hgaming.com/games/rust/servers/no-mans-land/map is its website.
Server tags
Published as mp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z
Game
gmrust
mp150
ts3
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.