StatusLive Servers online11,686 Players34,855 Populated2,843 Wiped · 3 h96 Interval5 min Date29 OCT 2026

DWG RG-S15358Server sheetchecked 7m ago

24HG | Rust | Main #2

Online 91.99.37.118:28107 checked 7m ago

moddedcarbon
Connect
Players now 0/ 200 0% full
7-day average0peak –
Rank#15,358top 69%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Fig. 1Players on 24HG | Rust | Main #2
Fig. 2

Server performance

05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 01:00 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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24 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
125 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
33 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
15 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
3 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
1 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is 24HG | Rust | Main #2 online, and what uptime has been recorded?

At this moment 24HG | Rust | Main #2 is online. The uptime it reports puts the last restart at about 13 days 1 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does 24HG | Rust | Main #2 perform, as measured?

126 server fps on average over the last 48 hours, and never under 80. Counted at its highest: 114,045 entities, buildings, deployables and the rest of the world included. 6,333 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for 24HG | Rust | Main #2?

A region is not published by 24HG | Rust | Main #2. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 91.99.37.118:28107.

On which Rust version is 24HG | Rust | Main #2 running?

Rust network protocol 2634 and build 167781 on Linux: that is what 24HG | Rust | Main #2 runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on 24HG | Rust | Main #2?

At the last refresh, 24HG | Rust | Main #2 recorded 0 players across 200 slots. Averaged across seven days, the player count is 0.

Against other Rust servers, where is 24HG | Rust | Main #2 placed?

Over the last seven days, 24HG | Rust | Main #2 records #15,358 for player hours: the top 69% of all ranked servers.

Wipe data

What is recorded on 24HG | Rust | Main #2 on wipe day?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

On 24HG | Rust | Main #2, when do wipes occur?

Too few wipes are on record for 24HG | Rust | Main #2 to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 13 days 2 hours ago.

Map and rules

Which rules and settings are recorded for 24HG | Rust | Main #2?

The name of 24HG | Rust | Main #2 records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is 24HG | Rust | Main #2 played?

24HG | Rust | Main #2 runs a procedural map of size 4,500 with seed 2037386420, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain 24HG | Rust | Main #2?

On Rust Graphs, 24HG | Rust | Main #2 is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on 24HG | Rust | Main #2?

The game's server browser reads these tags from 24HG | Rust | Main #2: gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): 200 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join 24HG | Rust | Main #2?

Enter client.connect 91.99.37.118:28107 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://alpha.24hgaming.com/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode Survival, vanilla style.
mp200
Max players 200 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded