StatusLive Servers online11,790 Players64,938 Populated3,582 Wiped · 3 h124 Interval5 min Date28 OCT 2026

DWG RG-S4132Server sheetchecked 9m ago

RustBase Main [x2, nolimit]

Online EU 92.118.11.28:28500 checked 9m ago

2x weekly wipes vanillamoddedoxide
Connect
Players now 1/ 500 0% full
7-day average0peak 5
Rank#4,132top 19% · #1483 in EU
Last wipe5d agoweekly schedule
Next wipe1d 15hFri 30 Oct, 13:57 UTC
Fig. 1

Players

AveragePeak
0246823:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Fig. 1Players on RustBase Main [x2, nolimit]
Fig. 2

Server performance

010020030040023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 13:57 UTC, in 1d 15h. Its weekly schedule tag · low confidence

usual gap6.6 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak3players, last three wipes
crowd held25%else halves by day 2

Coming wipes

  1. 1d 15hFri 30 Oct, 13:57 UTC
  2. 7d 20hThu 5 Nov, 19:00 UTCFW
  3. 8d 15hFri 6 Nov, 13:57 UTC
  4. 15d 15hFri 13 Nov, 13:57 UTC
  5. 22d 15hFri 20 Nov, 13:57 UTC
  6. 29d 15hFri 27 Nov, 13:57 UTC
  7. 35d 20hThu 3 Dec, 19:00 UTCFW
  8. 36d 15hFri 4 Dec, 13:57 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:57 UTC5d ago 4 – running 1
Fri 16 Oct, 14:01 UTC12d ago 2 held half 7 days 0
Sat 10 Oct, 09:05 UTC18d ago 4 halved by day 2 6.2 days 1
Fri 2 Oct, 01:03 UTC26d ago 5 halved by day 1 8.3 days 1
Sat 26 Sep, 09:04 UTC32d ago 4 halved by day 2 5.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 321 on average
843 / 1100
02
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 311 on average
127 / 1000
03
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 276 on average
95 / 170
04
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 270 on average
192 / 1900
05
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 218 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is RustBase Main [x2, nolimit], and is it online now?

At this moment RustBase Main [x2, nolimit] is online. About 19 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of RustBase Main [x2, nolimit] show?

203 server fps on average over the last 48 hours, and never under 139. Counted at its highest: 90,554 entities, buildings, deployables and the rest of the world included. 3,186 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is RustBase Main [x2, nolimit] hosted?

The EU tag is how RustBase Main [x2, nolimit] lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 92.118.11.28:28500 is its address.

What Rust version is recorded for RustBase Main [x2, nolimit]?

Rust network protocol 2635 and build 168909 on Linux: that is what RustBase Main [x2, nolimit] runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on RustBase Main [x2, nolimit]?

1 of 500 slots on RustBase Main [x2, nolimit] are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 5. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 3 players.

What rank has been recorded for RustBase Main [x2, nolimit]?

The same seven-day player-hour count places RustBase Main [x2, nolimit] at #1,483 within Europe, #4,132 across all ranked servers and in the top 19% of them.

Schedules

What happens on RustBase Main [x2, nolimit] on the day of a wipe?

An average of 3 players was recorded at the busiest point of its recent wipes. 26 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 25% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 2.

Which times and days are wipes plotted at on RustBase Main [x2, nolimit]?

Its tag is followed for the prediction: too few of RustBase Main [x2, nolimit]'s wipes are on record to confirm the schedule. On Friday 30 October at 13:57 UTC its next wipe is due. The current world has been in use since 5 days 8 hours ago. A wipe every week is the schedule its tags set out.

Rules and settings

What settings and rules apply on RustBase Main [x2, nolimit]?

2x gather is stated in the name of RustBase Main [x2, nolimit]. The group limit is 50 players. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

What is the map for RustBase Main [x2, nolimit]?

Seed 1337 and size 4,000 define the procedural map RustBase Main [x2, nolimit] generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain RustBase Main [x2, nolimit]?

On Rust Graphs, RustBase Main [x2, nolimit] is placed in these lists: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

On RustBase Main [x2, nolimit], what is meant by each tag?

gmvanilla (Game mode): Survival, vanilla style; mp500 (Max players): The slot count is 500; ts50 (Group limit): Teams hold no more than 50; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): In the server browser it appears under Europe are the tags RustBase Main [x2, nolimit] publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join RustBase Main [x2, nolimit]?

In Rust, press F1 and type client.connect 92.118.11.28:28500 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://rustbase.ru.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts50,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp500
Max players The slot count is 500.
ts50
Group limit Teams hold no more than 50.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly A wipe occurs every week.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded