StatusLive Servers online11,622 Players33,162 Populated2,812 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S11496Server sheetchecked 11d ago

Art Of Rust Testing

Offline 92.207.27.146:28015 checked 11d ago

moddedoxide
Connect
Players now 2/ 8 25% full
7-day average0peak –
Rank#11,496top 53%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Art Of Rust Testing
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Art Of Rust Testing, and is it online now?

Art Of Rust Testing is offline at this moment; 11 days 8 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 17 October 2026.

In which location is Art Of Rust Testing hosted?

No region is published by Art Of Rust Testing. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 92.207.27.146:28015 is its address.

What Rust version is recorded for Art Of Rust Testing?

Rust network protocol 2634 and build 167058 on Windows: that is what Art Of Rust Testing runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for Art Of Rust Testing?

Art Of Rust Testing is not responding at the latest refresh; the last record of it online is 11 days 8 hours ago.

In the rankings, which position does Art Of Rust Testing hold?

Player hours over seven days place Art Of Rust Testing at #11,496, within the top 53% of ranked servers.

Schedules

What wipe schedule has been recorded for Art Of Rust Testing?

Too few wipes are on record for Art Of Rust Testing to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 21 days 17 hours ago the current world was made.

Settings

Which rules and settings are recorded for Art Of Rust Testing?

No gather rate is stated in the name of Art Of Rust Testing. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is off: that is Valve's anti-cheat.

On which map is Art Of Rust Testing played?

A procedural map, generated by the game, is what Art Of Rust Testing runs.

Tags

On Rust Graphs, which lists and filters contain Art Of Rust Testing?

On Rust Graphs, Art Of Rust Testing is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Art Of Rust Testing?

gmrust (Game mode): Standard survival, as Rust plays; mp8 (Max players): Slots: 8; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167058 (Build): Build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Art Of Rust Testing publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Art Of Rust Testing?

In Rust, press F1 and type client.connect 92.207.27.146:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp8
Max players Slots: 8.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167058
Build Build: 167058.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded